Morg Beckwith, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is physically well-built. He keeps his auburn hair in a flapper bob. His violet eyes dart from person to person.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born in the east to a Shoemaker, Morg learned a great deal about his father's area of expertise. He found a children's book about a Half-Orc Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult.
Ideals: Optimist. Bonds: Rich, Job, Adventurer, In love. Occupation: Shoemaker
Voice: Smoker's lung
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 138 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
Possessions: 3000 gp. Jeweled electrum ring (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Large well-done wool tapestry (500 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Brass mug with jade inlays (500 gp). Jeweled electrum ring (2000 gp).
Raymond Smith, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is cut short with large spiked bangs in the front. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is witty, but his monotone delivery comes off as unnerving To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He comes from a rich western family. His childhood dream was to be a Farmer, but he was a colossal failure. He inherited the family business which he has now maintained for 15 years.
Motivation: Further expansion of business.
Ideals: Joker. Bonds: Attractive, Enemies, Rich, Job. Occupation: Barrister
Voice: Slurs words
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 6)
Armor Class 9
Hit Points 49 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 15 (+2) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Undercommon, Gnome
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
Possessions: 800 gp. Amber (70 gp). Rhodochrosite (13 gp). Smoky quartz (20 gp). Eye agate (13 gp).
Vadania Hanali, Female Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tan painted combat armor at almost all times. Her hair is always cut to a buzz. She has green eyes.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She never wears the same outfit twice, unless she absolutely has to.
History: She is a Lycanthrope in disguise. She found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.
Motivation: To reunite with her old friends.
Ideals: Athletic, Joker, Artistic. Bonds: Adventurer. Occupation: Laborer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 15000 cp. Golden yellow topaz (800 gp). Eye agate (10 gp). Jet (40 gp). 1 Masterwork studded leather.
Lorilla Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears bulky tan painted plate armor. She keeps her auburn hair in a pixie cut. She has a tattooed face.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is obsessed with finding treasure.
History: Lorilla was born with her mother's beautiful face. As a young adult she joined a group advocating for an improvement in Gnomish conditions. Since then, she has sought to make the best of life.
Motivation: Regain custody of her daughter; and to reunite with her old friends
Ideals: Optimist. Flaws: Racist. Bonds: Adventurer, Attractive, Family. Occupation: Mayor
Voice: German accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 80 gp.
Damaia Haste, Female Tiefling [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a green suit, grey shirt, and blue tie. She carries with her a set of clubs, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. She keeps her silver hair in a pixie cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born in the south to a Knight, Damaia learned a great deal about her mother's area of expertise. Her childhood dream was to be a Spice Merchant, but she was a colossal failure. She struck the Knight job and began her own company from there.
Motivation: Expand her business; and she is unsatisfied with her job
Ideals: Fighting, Disciplined. Flaws: Insomniac. Bonds: Religious, Job. Occupation: Knight
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 120 pp.
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