Tethren Pandaemonium, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a small hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He invites people to come help in his community garden.
History: Tethren was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: Wants to have a good time and be beloved; and to unite with his sister
Ideals: Optimist, Philantrophist. Bonds: Attractive, Poor. Occupation: Animal Trainer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 10)
Armor Class 11
Hit Points 27 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 1000 gp. Violet garnet (1600 gp).
Baradad Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears black painted combat armor at almost all times, and carries daggers. His long brass crest is drawn into a two foot long braid. He has a tattooed face.
Personality: Abrasive and pushy, he has a hard time making friends. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Baradad was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gifted student he started as a Bricklayer, but he got bored and became a Ruler. He inherited the family business which he has now maintained for 4 years.
Motivation: Balancing his hectic life and new Ruler responsibilities is difficult.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Poor. Occupation: Ruler
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 500 sp.
Sarai Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and typically wears white cloth garments or leather armor. Her red hair, when down, is lengthy. Her green unseeing eyes seem to look past you.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Sarai was born the youngest of three triplets. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. By chance she met her brother recently and the two have been together since.
Motivation: Wants to work out more often; and regain custody of her son
Ideals: Athletic, Joker. Flaws: Disease, Antagonistic. Bonds: Family. Occupation: Shepherd
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 90 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 |
Possessions: 500 gp. Embroidered and bejeweled glove (3000 gp). Jeweled anklet (3000 gp). 1 Minor magic item.
Shane Shelby, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is singed and shortened. His green eyes are slightly larger than normal.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he's repulsed by the pc
Ideals: Joker, Logical, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Architect
Voice: Pirate accent
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp.
Mishann Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'2", this woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her feathered hat is riddled with cuts and holes. She tend to wears goggles to shield her eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is harsh and unforgiving.
History: Mishann was born in the north. At a young age she loved to build and create. Mishann was born on a far northern forest where she grew up under the tutelage of her mother, an expert Scribe. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes
Ideals: Persistence, Impeccable. Flaws: Ugly, Sensitive, Antagonistic. Bonds: Immigrant. Occupation: Scribe
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 38 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 8 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: Bloodstone (50 gp). Iolite (50 gp). Jet (120 gp). Moonstone (50 gp). Blue quartz (4 gp). Tourmaline (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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