Shane Wharton, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He is portly but not overly obese. His red hair is kept up in a ponytail inside a top hat. He has several tiny sapphire earrings on each ear.
Personality: A deeply religious man he believes everything happens for a reason. He also is a firm believer in the manly ideal.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has had some formal poetry training, and achieved minor success. He now mingles about in high society.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he's looking for his big break
Ideals: Artistic. Flaws: Impulsive. Bonds: Rich, Religious, Adventurer. Occupation: Shipwright
Voice: Low range voice
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 103 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +6
Possessions: 19000 sp. Solid gold idol (1100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item.
Tordek Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears dark leathers with embroidery. He is an epitome of beauty. He has a small bristly mustache and wavy black hair. He has gray eyes and a grey hat with a tan feather.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to travel the world and help people.
Motivation: He has decided he is irredeemable.
Ideals: Disciplined, Philantrophist. Bonds: Attractive, Criminal record, Immigrant. Occupation: Beggar
Voice: Old thin voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 230 gp. 1 Masterwork Uncommon Weapon.
Lilith Speed, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears dull green sweaters, loose pastel pants, and alligator leather shoes. Beneath her sweater she keeps a concealed trident, just in case. Her hair is short and red. Her white eyes dart from person to person to random spaces in the air.
Personality: She is happy with her job as a Cook. She turns her eye from what people do, preferring to live and let live. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Cook arts, while her father instructed her in etiquette, music and courtly manner. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has since lost track of the people in her past.
Motivation: To clean up the streets; and she has money and likes to spend it
Bonds: Job, Family, Rich, Criminal record, Guardian. Occupation: Cook
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 17 (+3) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Druidic, Terran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 sp. Moss agate (12 gp). 1 Breastplate.
Zepar Mockery, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'3" southern man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His dark red hair is lengthy. His red eyes are slightly larger than normal.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is a bit of a xeno-phobe, disliking non-Tieflings.
History: Zepar hails from a village terrorized by orcs. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and to share knowledge with the world
Ideals: Artistic, Logical. Flaws: Racist. Bonds: Enemies, Rich. Occupation: Performer
Voice: Low range voice
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 7)
Armor Class 13
Hit Points 56 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 110 pp. Brass mug with jade inlays (500 gp). Golden circlet with four aquamarines (2000 gp).
Oriff Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears professional attire. Her hair is cut close to her head. Her brown eyes are passionate and lively.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Oriff was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She was granted necromantic powers by her dying brother.
Motivation: She's repulsed by the PC; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Dilettante
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 78 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 300 pp. A necklace of small pink pearls (6000 gp). Solid gold idol (1100 gp). Gold music box (2000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Silver ewer (90 gp).
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