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Advanced [show]


Flame Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'11" and is a bit bulky. She is very muscular particularly in the legs. She wears a custom-built plate barding that's adorned with pastel lining and desert motifs. Her brown fur is still thick. Her thin eyebrows rest above her beady yellow eyes.

Personality: Prone to second guessing herself, she comes off as nervous. The war was a terrible time for her, and Flame does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Flame has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army

Flaws: Ugly, Shy, Depressed, Disease. Bonds: Military. Occupation: Laborer

Voice: Nasally tone

Attributes [hide]

Flame Paws, Female Tabaxi Monk 3
Medium (5'11") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)11 (+0) 15 (+2)16 (+3)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 11000 cp. 1 Alchemist’s fire. 1 Everburning torch. 1 Everburning torch.


Social Check DCs


Caramip Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many yellow ritualistic tattoos. She wears a tan vest and prefers yellow and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has styled her silver hair well, parting it to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She went to a religious school and was inspired by the priests there in charitable deeds. She now spends her time doing works of charity.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is compelled to act according to her religious beliefs

Ideals: Artistic, Philantrophist. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Glassblower

Voice: Rhymes sentences (sorry)

Attributes [hide]

Caramip Murnig, Female Gnome Rogue 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Orc, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Falkrunn Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman sports grey clothing, slightly heavier than average wear. Her brown hair, when down, is lengthy. Her eyes are hazel and catlike.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with unlife at a very young age, Falkrunn has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has comitted a past crime that haunts her to this day; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Hedonist, Disease, Insomniac. Bonds: Poor, Criminal record. Occupation: Beggar

Voice: Laughs frequently while speaking

Attributes [hide]

Falkrunn Goldfinder, Female Dwarf Monk 2
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)18 (+4) 11 (+0)8 (-1)
Skills Acrobatics +5, Religion +6
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Aquan, Gnoll, Auran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +6

Possessions: 2000 cp. 1 Simple lock.


Social Check DCs


Hatae Goltorah, Female Elf [Permalink]

Personal [hide]

Description: She stands about 5'5" and wears tight fighting clothing, which leaves very little to the imagination. Her right leg appears badly burned and disfigured. Her blonde hair is well kept. She tend to wears goggles to shield her eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She believes the world needs to unite to get rid of illithids once and for all.

History: She was born to loving parents in a slum to the south. Cursed with a spirit at a very young age, Hatae has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Someone believes her a fraud.

Ideals: Fighting. Flaws: Disease. Bonds: Enemies, Poor. Occupation: Tanner

Voice: Irish accent

Attributes [hide]

Hatae Goltorah, Female Elf Warlock 2
Medium (5'5") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)7 (-2) 11 (+0)12 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Odo Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft pastel waves gently in the breeze. He is portly but not overly obese. His hair is chestnut and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Calm and collected, he is a well trained Miller. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Rich, Job. Occupation: Miller

Voice: Hard of hearing, loud

Attributes [hide]

Odo Ostoroth, Male Half-Elf Paladin 5
Medium (4'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Insight +3, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Terran, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 6000 sp. Banded agate (8 gp). Rhodochrosite (8 gp). Deep blue spinel (1200 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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