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Advanced [show]


Shamash Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His brass crest, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He got into the Beggar business at a young age. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now spends his time doing works of charity.

Motivation: Marry his brother to traveling adventurers; and wants to raise his children well

Ideals: Philantrophist, Artistic. Bonds: Family, Job. Occupation: Beggar

Voice: Irish accent

Attributes [hide]

Shamash Argenthrixus, Male Dragonborn Commoner 1
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 10 (+0)15 (+2)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 pp.


Social Check DCs


Dayereth Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears blue trousers with brown and white striped suspenders. He wears various colorful collared shirts, and a wedding ring on his right hand. His hair, while still mostly blonde, has prominent grey streaks. His thin eyebrows rest above his beady gray eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the east, but his parents moved at a very young age to the west. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Ugly. Bonds: In love, Family, Immigrant. Occupation: Animal Trainer

Voice: Strong lisp

Attributes [hide]

Dayereth Mellerelel, Male Elf Rogue 2
Medium (5'1") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 4 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 6 (-2)14 (+2) 11 (+0)5 (-3)
Skills Sleight of Hand +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Halfling
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3

Possessions: Hematite (8 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Erdan Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears yellow painted combat armor at almost all times, and is pretty ugly. His black hair is singed and shortened. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irascible and easily irritated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Farmer arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC; and he is greedy

Flaws: Ugly, Addict, Antagonistic. Bonds: Rich. Occupation: Farmer

Voice: Soft and melodious

Attributes [hide]

Erdan Martell, Male Half-Elf Bard 1
Medium (5'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 6 (-2)8 (-1) 18 (+4)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Mogg Birkenhead, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple tan line shooting up and back down. He carries with him a set of kukris on his belt, each one with a jet on the hilt. His red hair is still thick. This hazel eyed westerner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the west. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a Assassin, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mogg fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels threatened by others

Ideals: Fighting, Pacifist. Flaws: Fearful. Bonds: Poor. Occupation: Shepherd

Voice: Switch between two voices

Attributes [hide]

Mogg Birkenhead, Male Half-Orc Warlock 3
Medium (5'0") Half-Orc, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)9 (-1) 9 (-1)9 (-1)
Skills History +1, Insight +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 sp.


Social Check DCs


Cask In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His yellow fur is thinning but still full. His eyes are green and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a small toy that he constantly fidgets with.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He dropped out of school before completing his studies. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Logical. Flaws: Ugly, Antagonistic, Addict, Mundane. Occupation: Herbalist

Voice: Mumbles to self between sentences

Attributes [hide]

Cask In Woods, Male Tabaxi Rogue 1
Medium (6'9") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)14 (+2) 8 (-1)11 (+0)
Skills Medicine +1, Performance +2
Senses Passive Perception 9
Languages Common, Infernal, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 50 gp.


Social Check DCs

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