Suhnae Sherman, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He carries with him a set of tridents, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is golden and very short. His eyes are gray.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of western immigrants he idolized his father. His father was a mechanic, and taught him how to fix just about anything. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Suhnae fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He doesn't get along with people that don't share his tastes; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Fighting, Persistence, Extrovert. Bonds: Attractive, Immigrant. Occupation: Baker
Voice: Strong lisp
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Ignan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 2100 sp.
Ahrim Felicity, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a black coat over a grey low-cut shirt, and a top hat upon his head. His top hat is riddled with cuts and holes. He wears a mask on his face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Ahrim was born in the east. At a young age he loved to build and create. He was an apprentice working in his father's forge. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Persistence. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Engraver
Voice: Aggressive tone
Attributes [hide]
Medium (6'6") Tiefling, True Neutral (CR 7)
Armor Class 10
Hit Points 16 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 8 (-1) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 600 gp. Obsidian (4 gp). Blue quartz (4 gp).
Donaar Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His crest is scarlet and curly. His eyes, though not visible through his cowl, are red.
Personality: He is overprotective of those who hire his services. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Donaar was left his father's suit of armor and trained in its use and care. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Donaar never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He is currently in port desperately looking for someone to get him out; and to protect his home
Bonds: Guardian, In love, Military, Slave. Occupation: Herbalist
Voice: Switch between two voices
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Druidic, Terran, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Eggren Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a green cloak and cross-gartered black stockings. She has done her best to style her gold crest to look like a famous performer. She has several tiny amber earrings on each ear.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the north to a Butcher, Eggren learned a great deal about her mother's area of expertise. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.
Motivation: Expand her business.
Ideals: Athletic, Extrovert. Bonds: Rich, Nature, Job. Occupation: Butcher
Voice: Posh accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 7)
Armor Class 10
Hit Points 21 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 11000 sp.
Drenna Churchill, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She carries a battered warhammer and tarnished bow as well. Her chestnut hair is knotted and matted. She has brown eyes and a white hat with a black feather.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Orc in existence. She is lazy and tries to find solutions quickly.
History: When she was but 3 years old her parents immigrated from the east. A few years later when the west was not economically sound they moved to her current location. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drenna fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Justice. Flaws: Lazy. Bonds: Immigrant. Occupation: Engraver
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 280 gp.
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