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Advanced [show]


Chay Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His red hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: He never swears and excessively uses polite adverbs when speaking. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Chay grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and he has a rivalry with the church that dominates his actions

Ideals: Optimist, Opinionated. Bonds: Attractive, Adventurer, Immigrant, Religious. Occupation: Sailor

Voice: Laughs frequently while speaking

Attributes [hide]

Chay Tealeaf, Male Halfling Sorcerer 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 38 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)17 (+3) 10 (+0)13 (+1)
Skills Arcana +6, Insight +3
Senses Passive Perception 10
Languages Common, Halfling, Terran, Dwarven, Giant
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466530000

Possessions: 800 gp.


Social Check DCs


Bimpnottin Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears skinny pants and wears a tan and white robe with the hood down. Her white hair is greasy and uncared for. Her blue eyes have a joyful gleam in them most of the time.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She does not trust anyone and sleeps with one eye open.

History: Born in the east to a Interpreter, Bimpnottin learned a great deal about her mother's area of expertise. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She struck the Interpreter job and began her own company from there.

Motivation: Balancing her hectic life and new Interpreter responsibilities is difficult; and expand her business

Flaws: Ugly, Shy, Insomniac. Bonds: Job, Military. Occupation: Interpreter

Voice: Spits and sputters

Attributes [hide]

Bimpnottin Gobblefirn, Female Gnome Barbarian 3
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)12 (+1) 15 (+2)9 (-1)
Skills Intimidation +1, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 30 pp. 1 Breastplate. 1 Breastplate. 1 Masterwork studded leather.


Social Check DCs


Eleanor Cooper, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a custom-built plate barding that's adorned with grey lining and desert motifs. She sports a flattop hair cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Overbrimming with self-confidence, Eleanor isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She also is a firm believer in the womanly ideal.

History: She got into the Mayor business at a young age. Cursed with a spirit at a very young age, Eleanor has worked very hard to control her curse. She tends to her Mayor job now, and dutifully fulfills any obligations she has.

Motivation: She is compelled to act according to her religious beliefs; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Impulsive, Disease. Bonds: Job, Religious. Occupation: Mayor

Voice: Uses lots of figures of speech

Attributes [hide]

Eleanor Cooper, Female Human Monk 1
Medium (4'11") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 13 (+1)9 (-1)
Skills Athletics +4, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp. 1 Masterwork Common Melee.


Social Check DCs


Gerard Hastings, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a font of random trivia from the lore and stories he has discovered

History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Gerard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Sabotage a competitor.

Ideals: Logical. Bonds: Attractive, Job, Rich, Enemies. Occupation: Painter

Voice: Speaks like tongue is numb

Attributes [hide]

Gerard Hastings, Male Human Adept 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)11 (+0) 17 (+3)17 (+3)
Skills Stealth +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 70 gp. Amethyst (150 gp).


Social Check DCs


Imsh Langston, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He is dressed in a clean white cloak covering his clean studded leather. He has a hunchback. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are amber and he is always smoking a pipe.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He pushes his goals aggressively. He is also a coward if confronted.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by brigands. Imsh was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Many brigands want him driven away.

Flaws: Ugly, Sensitive, Fearful. Bonds: Religious, Enemies. Occupation: Knight

Voice: Jamaican accent

Attributes [hide]

Imsh Langston, Male Half-Orc Warlock 8
Medium (6'1") Half-Orc, Neutral Evil (CR 8)
Armor Class 11
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)7 (-2) 12 (+1)15 (+2)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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