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Advanced [show]


Mardred Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair is brown and very short. Her face is covered beneath a completely black helmet.

Personality: She has a massive crush on the younger sibling of the Farmer who has hired her part-time. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born to a pair of adventurers, Mardred grew up listening to her mother's many stories. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: She has passion for adventuring and risk.

Bonds: Rich, Has a crush, In love, Adventurer. Occupation: Farmer

Voice: French accent

Attributes [hide]

Mardred Trueblood, Female Dwarf Warlock 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)15 (+2) 7 (-2)9 (-1)
Skills Deception +1, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Infernal, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 50 gp.


Social Check DCs


Agnes Rutland, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her brown hair, when down, is lengthy. Her eyes, though not visible through her cowl, are hazel.

Personality: Prone to second guessing herself, she comes off as nervous. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Agnes has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to have a good time and be beloved; and she is not mentally stable, and does not behave rationally

Ideals: Optimist. Flaws: Shy, Insane, Disease. Bonds: Poor. Occupation: Unemployed

Voice: Tuts and clicks tongue

Attributes [hide]

Agnes Rutland, Female Human Adept 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)7 (-2) 13 (+1)10 (+0)
Skills Nature +0, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Verna Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white armored body suit, with a simple blue line shooting up and back down. She has a slight overbite and is overall scrawny. Her blonde hair is cut short with large spiked bangs in the front. Her fierce brown eyes like to dwell on things.

Personality: Verna is depressed about a lot of things. She tends to be a nihilist. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a pair of adventurers, Verna grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing her studies, news broke out that her hometown was attacked by giants. Verna was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: She feels kind of lost in life; and she's attracted to the pc

Flaws: Depressed. Bonds: Adventurer, Enemies, Has a crush. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

Verna Wiseacre, Female Halfling Warlock 3
Small (3'2") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)9 (-1) 11 (+0)5 (-3)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Aasathra Pfaphnyrennish, Female Dragonborn [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light black in addition to tight pants. Her crest, while still mostly copper, has prominent grey streaks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Aasathra was born with her mother's beautiful face. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Jeweler. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: Many drow want her driven away; and she desires power and/or immortality

Ideals: Justice. Flaws: Insomniac. Bonds: Adventurer, Attractive, Job, Enemies. Occupation: Jeweler

Voice: Speaks with squeezed throat

Attributes [hide]

Aasathra Pfaphnyrennish, Female Dragonborn Ranger 2
Medium (6'8") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)13 (+1) 12 (+1)14 (+2)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sarah Gyula, Female Human [Permalink]

Personal [hide]

Description: She wears a grey shirt, with a pastel mid length skirt with pastel tights and flats, usually wearing a coat over them. Her skin is fair and her fingers are delicate and long. She has done her best to style her golden hair to look like a famous performer. Her ears are large.

Personality: Aggressive, abrasive, and angry, Sarah embodies much of what other species detest in the Humans. She also is a firm believer in the womanly ideal.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Over the years she perfected her riding and shooting skills. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To prove her worth to the world.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Nature. Occupation: Barber

Voice: Posh accent

Attributes [hide]

Sarah Gyula, Female Human Bard 1
Medium (4'9") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)9 (-1) 17 (+3)11 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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