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NPC Generator

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Advanced [show]


Gerald Ryley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an entirely grey suit with black socks and a vest with buckled shoes. He wears his black hair down. His eyes are hazel and he is always smoking a pipe.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a great chef.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Commoner school at a young age so that he could practice his divine talents. He was granted divine powers by his dying brother.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Ideals: Athletic, Gifted. Bonds: Attractive, Immigrant, Family. Occupation: Cook

Voice: Cold and demanding tone

Attributes [hide]

Gerald Ryley, Male Human Commoner 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 15 (+2)9 (-1)
Skills History +3, Performance +1
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 120 gp. Freshwater pearl (16 gp).


Social Check DCs


Dain Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears rags and sports a simple walking cane. He wears his hair in dreadlocks. He has a dull look in his violet eyes.

Personality: He has a massive crush on the younger sibling of the Spice Merchant who has hired him part-time. He would rather hide behind his crafts than deal with other people.

History: He got into the Spice Merchant business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Spice Merchant. In the meantime he has taken over work as a Spice Merchant and occasionally as a mercenary.

Motivation: He has passion for adventuring and risk.

Ideals: Artistic. Flaws: Shy. Bonds: Poor, Has a crush, Job, Adventurer. Occupation: Spice Merchant

Voice: Russian accent

Attributes [hide]

Dain Torunn, Male Dwarf Warrior 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 27 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 18 (+4)12 (+1) 14 (+2)6 (-2)
Skills Athletics +5, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +4

Possessions: 110 gp. 1 Darkwood Buckler.


Social Check DCs


Enidda Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She prefers to wear flannel. She wears her blonde hair up in a very large beehive style do. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the east was not economically sound they moved to her current location. She hasn't been sleeping well lately.

Motivation: Someone believes her a fraud; and many orcs want her driven away

Flaws: Insomniac. Bonds: Attractive, Rich, Immigrant, Enemies. Occupation: Courier

Voice: pre-pubescent

Attributes [hide]

Enidda Musgraben, Female Gnome Paladin 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 43 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 17 (+3)7 (-2) 13 (+1)13 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 30000 cp. Black pearl (1100 gp). Tiger eye turquoise (12 gp). Aquamarine (1100 gp). 1 Minor magic item.


Social Check DCs


Zed Blyth, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting clothing which further accentuates his frame. His hair is long and blonde with streaks of auburn, and is pulled back with small black clips. His beard is auburn, braided, and well cared for. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is lazy, self-centered, vain, and jealous.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He then took over the family business and is one of the better Bricklayer for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting. Flaws: Depressed, Selfish, Antagonistic. Bonds: Attractive, Job. Occupation: Bricklayer

Voice: Pronounces O like U

Attributes [hide]

Zed Blyth, Male Half-Orc Rogue 7
Medium (6'9") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 19 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)16 (+3) 13 (+1)10 (+0)
Skills Nature +6, Performance +3
Senses Passive Perception 11
Languages Common, Orc, Goblin, Undercommon, Gnome
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 70 pp. Red-brown spinel (160 gp). Amethyst (160 gp). Iolite (60 gp).


Social Check DCs


Art Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'3" and muscular, this northern woman wears many layers of old clothing at all times. Her yellow fur is lengthy and is close to two feet long. This copper eyed northerner is not easily forgotten.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Art was born the youngest of three triplets. Her first spouse was a Armorer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her brother recently and the two have been together since.

Motivation: Regain custody of her son.

Ideals: Athletic, Disciplined, Extrovert. Flaws: Ugly. Bonds: Poor, Family. Occupation: Butcher

Voice: Raspy

Attributes [hide]

Art Wind, Female Tabaxi Cleric 18
Medium (5'3") Tabaxi, Lawful Good (CR 18)
Armor Class 12
Hit Points 138 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)16 (+3) 12 (+1)17 (+3)
Skills Persuasion +9, Survival +7
Senses Passive Perception 11
Languages Common, Aquan, Halfling, Gnoll
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 18000 gp. Fiery yellow corundum (1400 gp). Freshwater pearl (13 gp). Freshwater pearl (13 gp). Peridot (80 gp). Eye agate (13 gp). Hematite (13 gp). Azurite (13 gp). Silver pearl (120 gp). Banded agate (13 gp). Violet garnet (300 gp). Chrysoprase (80 gp). Deep blue spinel (300 gp). Fiery yellow corundum (1400 gp). Red spinel (120 gp). Freshwater pearl (13 gp). Golden yellow topaz (300 gp). Blue quartz (13 gp). Eye agate (13 gp). Canary diamond (2000 gp). Smoky quartz (80 gp). Onyx (80 gp). Red garnet (120 gp). Sard (80 gp). Amethyst (120 gp). Deep blue spinel (300 gp). Rose (80 gp). Iolite (80 gp). Red spinel (120 gp). Zircon (80 gp). Azurite (13 gp). Sardonyx (80 gp). Silver pearl (120 gp). Jet (120 gp). Deep green spinel (120 gp). Tourmaline (120 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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