Aura Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and wears just a brown suit. She wears her cinnamon fur down. Her fierce blue eyes like to dwell on things.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Gifted from a young age, Aura studied abroad. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Spy work with an outfit from a few towns over. Spy work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Apothecary, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and to be a apothecary again
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Job. Occupation: Spy
Voice: Low and grunting
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Good (CR 7)
Armor Class 13
Hit Points 32 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Abyssal, Draconic, Infernal, Celestial
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Fire opal pendant on a fine gold chain (2200 gp).
Nurkara Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a brown tunic with black highlights, and long green pants that bunch up around her shoes. She is portly but not overly obese. Her long black hair reaches down to her waist. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: When she was but 4 years old her parents immigrated from the north. She took every job she could get her hands on, but the opportunities for Dwarves in the north were limited. Recently the stress of being a Mayor has made it difficult for her to sleep.
Motivation: Wants to have a good time and be beloved; and she'd like to take her coworkers down a peg
Ideals: Optimist. Flaws: Insomniac, Secretive. Bonds: Nature, Immigrant, Job. Occupation: Mayor
Voice: Spits and sputters
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 99 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 2000 gp.
Huru Allerton, Female Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She tends to wear a white poncho over her likewise colored trousers and shirt. She wears a small hat to cover her moderate length chestnut hair. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She served in the navy to pay for her family's outstanding loans. In her 15th year, her parents were killed by a goblins raid, leaving Huru alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Someone believes her a fraud; and a deep hatred of goblins
Flaws: Ugly, Shy, Secretive. Bonds: Military, Enemies. Occupation: Shoemaker
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 16)
Armor Class 11
Hit Points 99 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 |
Possessions: 1000 gp. Black pearl (1400 gp). Chrysoberyl (90 gp). Aquamarine (1400 gp). Tiger eye turquoise (12 gp). Carnelian (40 gp). Banded agate (12 gp). Zircon (40 gp). Amber (90 gp). Pink pearl (90 gp). Hematite (12 gp). Malachite (12 gp). Iolite (40 gp). White pearl (90 gp). Chrysoberyl (90 gp). Deep blue spinel (1400 gp). Smoky quartz (40 gp). Alexandrite (1400 gp). Moonstone (40 gp). Alexandrite (1400 gp). Zircon (40 gp). Golden yellow topaz (1400 gp).
Kathra Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has styled her black hair well, parting it to the right. Her eyes, though not visible through her cowl, are amber.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is afraid of women and trembles around them
History: She was born to loving parents in a slum to the east. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Kathra grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kathra. Being a Mason kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Balancing her hectic life and new Mason responsibilities is difficult; and she has decided she is irredeemable
Flaws: Shy. Bonds: Poor, Criminal record, Job. Occupation: Mason
Voice: Irish accent
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 6)
Armor Class 14
Hit Points 42 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 14 (+2) | 12 (+1) | 10 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +3
Possessions: 2000 sp. Large well-done wool tapestry (200 gp). Silver comb with moonstones (900 gp).
Kathra Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey deerstalker hat and grey clothes. She is portly but not overly obese. She is bald on top and has large blonde tufts of hair around her ears. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Kathra enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She served in the navy to pay for her family's outstanding loans. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep.
Ideals: Disciplined. Flaws: Ugly, Insomniac, Hedonist. Bonds: Military, Debt. Occupation: Layabout
Voice: American accent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: Red spinel (160 gp). Aquamarine (200 gp). Onyx (20 gp).
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