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NPC Generator

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Advanced [show]


Zunn Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With a patchy golden beard and wild golden hair. His green eyes dart from person to person.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is lazy and tries to find solutions quickly.

History: Sold as a small child to a necromancer, Zunn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.

Motivation: He is terrified, and will act out of fear; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Lazy, Fearful. Bonds: Mentor, Rich. Occupation: Mercenary

Voice: Gruff and masculine

Attributes [hide]

Zunn Anderton, Male Half-Orc Commoner 7
Medium (5'8") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)12 (+1) 16 (+3)6 (-2)
Skills Animal Handling +6, Athletics +3
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +3

Possessions: 50 pp. Rose (70 gp). Tiger eye turquoise (4 gp). Golden yellow topaz (1300 gp). Deep green spinel (90 gp).


Social Check DCs


Leaf Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white fur is smooth and relatively long. He wears a mask on his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He is the product a well kept family trust fund and as such has never really known need. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Entrepeneur. Bonds: Job, Religious, Rich, Mentor. Occupation: Ruler

Voice: Old Prospector

Attributes [hide]

Leaf Of Claws, Male Tabaxi Commoner 6
Medium (6'8") Tabaxi, Lawful Evil (CR 6)
Armor Class 11
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 15 (+2)12 (+1)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Hupe Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and is constantly adorned with expensive silk clothing, often dyed in bright red and brown, and wears rings and necklaces with large, colorful gems. His blonde hair is greasy and uncared for. He wears a mask on his face.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has a small toy that he constantly fidgets with.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Artistic, Fighting. Flaws: Ugly, Addict. Bonds: Rich, Criminal record. Occupation: Brewer

Voice: Smooth and feminine

Attributes [hide]

Hupe Brightmoon, Male Halfling Wizard 6
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 11 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)13 (+1) 14 (+2)10 (+0)
Skills Insight +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 400 gp.


Social Check DCs


Arjhan Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket. He has dyed his greying silver crest a little too much giving a sharp silver color. He has gold eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Arjhan lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Gardener soon after.

Motivation: His religion dominates his actions; and to be a cook again

Ideals: Professionalism, Joker. Bonds: Family, Job, Religious. Occupation: Gardener

Voice: Low range voice

Attributes [hide]

Arjhan Kimbatuul, Male Dragonborn Ranger 15
Medium (6'7") Dragonborn, Chaotic Good (CR 15)
Armor Class 9
Hit Points 142 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 19 (+4)10 (+0) 15 (+2)13 (+1)
Skills Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502111

Possessions: 1000 gp. Jeweled gold crown (7000 gp). Golden circlet with four aquamarines (5000 gp). Brass mug with jade inlays (200 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Large well-done wool tapestry (200 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Large well-done wool tapestry (200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Old masterpiece painting (900 gp). Gold and topaz bottle stopper cork (600 gp). A necklace of small pink pearls (5000 gp). 1 Medium magic item.


Social Check DCs


Ridaro Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: She wears a tan shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her white hair is kept up in a ponytail inside a feathered hat. Her eyes are amber.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and she is greedy

Ideals: Athletic. Bonds: Attractive, Rich, Slave. Occupation: Doctor

Voice: Jittery and nervous

Attributes [hide]

Ridaro Xistsrith, Female Elf Ranger 3
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)16 (+3) 13 (+1)10 (+0)
Skills Nature +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Draconic, Auran, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs

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