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NPC Generator

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Advanced [show]


Roge Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: 2'10" and lanky with angular features, he is an attractive figure. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: He likes to make people angry or surprised. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Roge abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.

Motivation: Money/treasure; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer. Occupation: Dilettante

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Roge Elderberry, Male Halfling Rogue 3
Small (2'10") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)11 (+0) 13 (+1)7 (-2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 3 Holy water.


Social Check DCs


Aramil Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a yellow collared shirt and red pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is harsh and unforgiving.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Aramil was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He wants revenge against gnolls; and to reunite with his absent mother

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Enemies, Family. Occupation: Bounty Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

Aramil Selevarun, Male Half-Elf Aristocrat 5
Medium (5'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 13 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 5 (-3)10 (+0) 17 (+3)13 (+1)
Skills Animal Handling +6, Stealth +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dimble Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dull blue sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. His silver hair is kept up in a ponytail inside a feathered hat. His eyes are amber and beady.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a brothel owner, Dimble was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Mentor, Military. Occupation: Bounty Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dimble Cobblelob, Male Gnome Paladin 5
Small (3'3") Gnome, Chaotic Good (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. Solid gold idol (500 gp). Gold music box (1000 gp).


Social Check DCs


Frederick Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is unkempt and raggedy. His eyes are violet and he is always smoking a pipe.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born a particularly ugly child, much to the horror of his parents. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting illithids, the young Frederick began to lead the lost caravan. Since then, he has sought to make the best of life.

Motivation: A need for knowledge about a nearby landmark; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Adventurer, Enemies. Occupation: Mayor

Voice: Cold and demanding tone

Attributes [hide]

Frederick Ostoroth, Male Half-Elf Commoner 5
Medium (5'0") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)18 (+4) 15 (+2)12 (+1)
Skills Arcana +7, Investigation +7
Senses Passive Perception 12
Languages Common, Elven, Celestial, Gnoll, Dwarven, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Grûblik Darby, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man dresses like a well dressed Fletcher does. His clothes are grease stained in places. His silver hair is matted, messy, and big. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He snorts whenever he laughs or is feeling confident. He always tries to repair and not replace. It was this mentality that drove him into the Fletcher business.

History: Born to a Barber, his mother struggled to pay the bills. He was an apprentice working in his mother's forge. He now owns his own business.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Poor, Immigrant. Occupation: Fletcher

Voice: Nasally tone

Attributes [hide]

Grûblik Darby, Male Half-Orc Warlock 6
Medium (5'11") Half-Orc, Neutral Good (CR 6)
Armor Class 8
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 17 (+3)12 (+1) 5 (-3)10 (+0)
Skills Nature +4, Stealth +1
Senses Passive Perception 7
Languages Common, Orc, Celestial
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 800 gp.


Social Check DCs

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