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NPC Generator

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Advanced [show]


Habor Sage, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy, self-centered, vain, and jealous.

History: He was born at the edge of vast island. A freak accident while working with his Hunter father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Joker. Flaws: Selfish, Disease. Bonds: Adventurer, Nature. Occupation: Fisher

Voice: Cold and demanding tone

Attributes [hide]

Habor Sage, Male Tiefling Monk 9
Medium (5'3") Tiefling, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 66 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)16 (+3) 14 (+2)13 (+1)
Skills Arcana +6, Survival +5
Senses Passive Perception 12
Languages Common, Ignan, Infernal, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1800 gp. Sard (30 gp). Silver pearl (50 gp). Red garnet (50 gp). 1 Minor magic item.


Social Check DCs


Shadow On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and is typically in her Carter uniform. Her black fur is thinning but still full. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aggressive, abrasive, and angry, Shadow embodies much of what other species detest in the Tabaxis. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Her father raised her in a mountain cabin. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has worked as a Carter like her mother before her.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Carter

Voice: Switch between two voices

Attributes [hide]

Shadow On the Water, Female Tabaxi Wizard 10
Medium (5'4") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 54 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)15 (+2) 11 (+0)15 (+2)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Draconic, Infernal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444332

Possessions: 2400 gp. Solid gold idol (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp).


Social Check DCs


Arha Rylan, Female Half-Orc [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She wears a well pressed and immaculate suit (or dress). She has a hunchback. Her chestnut hair is heavily combed to the right. She has a tattooed face.

Personality: She is business-like. She takes instructions and follows them to the letter. She believes the world needs to unite to get rid of orcs once and for all.

History: She is the product a well kept family trust fund and as such has never really known need. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it.

Ideals: Professionalism. Flaws: Ugly. Bonds: Enemies, Rich, Criminal record. Occupation: Adventurer

Voice: Sore throat, cough

Attributes [hide]

Arha Rylan, Female Half-Orc Cleric 7
Medium (5'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)13 (+1) 16 (+3)7 (-2)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 2000 sp.


Social Check DCs


Zedaar Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His crest is red and curly. He is very pretty but has cold, dead eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with his god.

History: Sold as a small child to a wizard, Zedaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Navigator, but he got bored and became a Ploughman. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Optimist. Bonds: Poor, Attractive, Religious, Mentor, Job. Occupation: Ploughman

Voice: Speaks with squeezed throat

Attributes [hide]

Zedaar Grrrmmballhyst, Male Dragonborn Paladin 4
Medium (6'5") Dragonborn, Lawful Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 5 (-3)15 (+2)
Skills Insight -1, Sleight of Hand +3
Senses Passive Perception 7
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 300 gp.


Social Check DCs


Amûg Vance, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tattered old clothes. His white hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of a Hunter, who enjoyed hunting, Amûg was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Amûg took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Athletic. Flaws: Ugly, Mundane, Shy. Bonds: Nature. Occupation: Engraver

Voice: Mousy voice

Attributes [hide]

Amûg Vance, Male Half-Orc Paladin 1
Medium (6'1") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)12 (+1) 12 (+1)6 (-2)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 800 sp. Brass mug with jade inlays (200 gp).


Social Check DCs

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