Bundrigo Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He wears baggy red pantaloons and a pastel scarf. He carries with him a set of shields on his belt, each one with a amethyst on the hilt. He wears a wide-brimmed hat to hide his balding. He has a tattooed face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses divination through singing.
History: He was born a particularly ugly child, much to the horror of his parents. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now owns his own business.
Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Adventurer
Voice: Timid voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 3 (-4) | 14 (+2) |
Senses Passive Perception 6
Languages Common, Halfling, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 290 gp. 1 Darkwood Buckler.
Resh Morley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many grey ritualistic tattoos. He dresses well, wearing white shirts, loose pants, and blazers most of the time. He has moderate length red hair. He has green eyes and a white hat with a grey feather.
Personality: Eccentric and domineering, Resh will drive conversation. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Resh was born with his mother's beautiful face. Resh was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Doctor. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has comitted a past crime that haunts him to this day; and he is not mentally stable, and does not behave rationally
Ideals: Extrovert. Flaws: Insane. Bonds: Attractive, Criminal record, Immigrant. Occupation: Doctor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Evil (CR 10)
Armor Class 11
Hit Points 56 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 5 (-3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 600 gp. Silver pearl (150 gp). Black opal (1500 gp). Banded agate (7 gp). Tiger eye turquoise (7 gp). 1 Minor magic item. 1 Minor magic item.
Norsko Fawcett, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'1" southern man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He tend to wears goggles to shield his eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also has developed a complete distrust of the Bellfounder profession.
History: He got into the Merchant business at a young age. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Further expansion of business; and he desires power and/or immortality
Ideals: Gifted. Flaws: Terse. Bonds: Attractive, Job, Adventurer. Occupation: Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 35 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp.
Bethrynna Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light violet in addition to tight pants. She is bristling with hidden weapons, mostly bows and scythes. Her red hair is still thick. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a bit of a xeno-phobe, disliking non-Half-Elves.
History: Born to a poor family in the city she treasured whatever gifts she got. She took every job she could get her hands on, but the opportunities for Half-Elves in the south were limited. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has comitted a past crime that haunts her to this day
Flaws: Secretive, Racist. Bonds: Criminal record, Attractive, Poor, Immigrant. Occupation: Beggar
Voice: Sounds elderly
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 3000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Erky Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: This northern man prefers to wear blue clothing when he does not wear armor. His clothes are grease stained in places. His brown hair is knotted and matted. His fierce amber eyes like to dwell on things.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Erky was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. His father was very strict, and drilled into him lessons on being the perfect gentleman. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends.
Ideals: Gifted, Impeccable. Flaws: Cynical. Bonds: Poor, Immigrant, Adventurer. Occupation: Navigator
Voice: Thin and wheezing
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 3000 cp. Jade (70 gp).
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