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Advanced [show]


Panana Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep tan leather and dull white iron scale mail, and she perpetually has her scimitar ready. Her hair, while still mostly blonde, has prominent grey streaks. Her fair skin shows little sign of her aristocratic breeding.

Personality: She has a massive crush on the younger sibling of the Laborer who has hired her part-time. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Panana was left her mother's suit of armor and trained in its use and care. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She's in love; and she wants to get laid

Ideals: Fighting. Bonds: Attractive, Has a crush, Rich, Military. Occupation: Laborer

Voice: High pitched, excited

Attributes [hide]

Panana Quillsharpener, Female Gnome Aristocrat 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Zanna Reese, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, and is pretty ugly. Her golden hair is braided into rings. Her ears are large.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born into a rich family. Her mother took her hunting and taught her how to get in the mind of other creatures. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Nature. Occupation: Carter

Voice: Slow speaker

Attributes [hide]

Zanna Reese, Female Gnome Rogue 1
Small (3'0") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)10 (+0) 11 (+0)9 (-1)
Skills Deception +1, Investigation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Makaria Vice, Female Tiefling [Permalink]

Personal [hide]

Description: She typically wears green cloth garments or leather armor, and she perpetually has her warhammer ready. She sports a flattop hair cut. Her red eyes dart from person to person.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. There was a wharf not far from home where she often wandered off to fish. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Fighting, Justice. Flaws: Fearful. Bonds: Slave, Nature. Occupation: Healer

Voice: Tuts and clicks tongue

Attributes [hide]

Makaria Vice, Female Tiefling Ranger 2
Medium (4'8") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)16 (+3) 17 (+3)11 (+0)
Skills Deception +2, Stealth +1
Senses Passive Perception 13
Languages Common, Giant, Druidic, Auran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 130 gp. 3 Antitoxin.


Social Check DCs


Ghaliver Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has a long blonde beard with little hanging trinkets. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north.

Ideals: Logical, Entrepeneur, Fighting. Flaws: Shy. Bonds: Attractive. Occupation: Dyer

Voice: Excited and jittery

Attributes [hide]

Ghaliver Wildheart, Male Halfling Barbarian 6
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 42 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 11 (+0)15 (+2) 19 (+4)13 (+1)
Skills Animal Handling +7, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling, Undercommon, Giant
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 1000 gp.


Social Check DCs


Baern Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'5". He wears brown leather gloves, a brown jacket, and tight pants, and his gloved hand is found clutching a hand crossbow. He wears a feathered hat to cover his moderate length brown hair. He wears large thick round spectacles.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Flaws: Shy, Antagonistic. Bonds: Immigrant, Military, Adventurer. Occupation: Butcher

Voice: Strong lisp

Attributes [hide]

Baern Foamtankard, Male Dwarf Warrior 12
Medium (4'5") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 88 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 16 (+3)9 (-1)
Skills Acrobatics +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +3

Possessions: 4000 gp. Blue quartz (5 gp). Deep blue spinel (200 gp). Alexandrite (200 gp). Onyx (20 gp). Alexandrite (200 gp). Rose (20 gp). Tiger eye turquoise (5 gp). Tiger eye turquoise (5 gp). Zircon (20 gp).


Social Check DCs

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