Arara Wasanthi, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and very much looks the part of a Fortune-teller. She wears a small hat to hide her balding. Her brown eyes dart from person to person to random spaces in the air.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: She was raised in a forest tribe. Because her father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her mother from journeying north to reunite her family. She tends to her Fortune-teller job now, and dutifully fulfills any obligations she has.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Flaws: Sensitive. Bonds: Job, Enemies, Nature, Immigrant. Occupation: Fortune-teller
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 6 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1900 sp. 1 Backpack.
Duvamil Ningel, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has a long golden ponytail with little hanging trinkets. Her hazel unseeing eyes seem to look past you.
Personality: Her tongue was cut out and she uses sign language. She receives visions of the future at random moments
History: Duvamil was raised in a hard working conservative environment. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has worked as a Detective like her father before her.
Motivation: Balancing her hectic life and new Detective responsibilities is difficult; and she'd like to take her coworkers down a peg
Ideals: Fighting, Athletic, Gifted. Flaws: Disease. Bonds: Job. Occupation: Detective
Voice: Hissing voice
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 3000 cp. Rock crystal (40 gp).
Foxilon Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red armored body suit, with a simple tan line shooting up and back down. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a butterfly on it. His broad hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He wants nothing more than to rejoin the army; and he is greedy
Flaws: Ugly. Bonds: Enemies, Military, Rich. Occupation: Carpenter
Voice: Timid voice
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 16
Hit Points 27 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 20 (+5) | 9 (-1) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Orc
Attacks Melee -1 / 2d6-4, Ranged +8 / 2d6+5, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item.
Ethereal Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His fur is short and beige. He is very pretty but has cold, dead eyes.
Personality: Ethereal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Sold as a small child to a necromancer, Ethereal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Ethereal and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he has comitted a past crime that haunts him to this day
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Servant
Voice: Jittery and nervous
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp. Moonstone (20 gp). 1 Masterwork Common Ranged Weapon.
Lidda Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: This dark-skinned female is dressed in a clean red cloak covering her clean studded leather. She is tall, broad shouldered and powerfully built. She has slicked back white hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Gifted from a young age, Lidda studied abroad. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Lidda and her spouse have recently divorced.
Motivation: To get a good night's sleep; and many drow want her driven away
Ideals: Joker, Gifted. Flaws: Insomniac, Antagonistic. Bonds: Enemies. Occupation: Engraver
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 52 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 17 (+3) | 14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Giant, Terran
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 10000 cp. Citrine (30 gp). Smoky quartz (30 gp). 1 Minor magic item. 1 Minor magic item.
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