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Advanced [show]


Gunnloda Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is dressed in a clean brown cloak covering her clean studded leather. She sports a flattop hair cut. Her eyes are gray and she is always smoking a pipe.

Personality: A skeptical and narcissistic woman, Gunnloda's first love is herself. Her second love is also herself. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Born in the north to a Cook, Gunnloda learned a great deal about her father's area of expertise. Her father was a mechanic, and taught her how to fix just about anything. She inherited the family business which she has now maintained for 4 years.

Motivation: To pay off her debts; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Persistence. Bonds: Attractive, Job, Debt. Occupation: Cook

Voice: Gruff and masculine

Attributes [hide]

Gunnloda Loderr, Female Dwarf Paladin 10
Medium (4'1") Dwarf, True Neutral (CR 10)
Armor Class 9
Hit Points 76 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)17 (+3) 13 (+1)14 (+2)
Skills Persuasion +6
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Giant, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 3000 sp. A necklace of small pink pearls (3000 gp). Old masterpiece painting (600 gp). A small bag of saffron. (30 gp). Gold and topaz bottle stopper cork (1300 gp).


Social Check DCs


Morgran Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'4". He wears a simple grey robe with green stripes complete with hood, and his gloved hand is found clutching a sword. His silver hair is heavily combed to the right. His face is covered beneath a completely black helmet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shoemaker arts, while his father instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He has worked as a Shoemaker like his mother before him.

Motivation: Further expansion of business; and a strong sense of loyalty to tiefling people

Ideals: Professionalism. Flaws: Racist. Bonds: Job, Rich. Occupation: Shoemaker

Voice: Booming voice

Attributes [hide]

Morgran Dankil, Male Dwarf Ranger 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)12 (+1) 15 (+2)4 (-3)
Skills Animal Handling +4, Deception -1
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 sp. Moonstone (80 gp). Moonstone (80 gp). Jasper (80 gp).


Social Check DCs


Ar-Karo Cornish, Male Half-Orc [Permalink]

Personal [hide]

Description: This man dresses in white turtlenecks beneath a green coat with blue slacks. He is muscular with a powerful set of arms. His auburn hair is lengthy. He has gleaming, smiling hazel eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Miner, his mother struggled to pay the bills. From there he went from mercenary job to mercenary job. Some 9 years later his spouse died after the birth of his son. Heartbroken, Ar-Karo never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Flaws: Secretive. Bonds: Adventurer, Poor, In love, Criminal record. Occupation: Spice Merchant

Voice: French accent

Attributes [hide]

Ar-Karo Cornish, Male Half-Orc Ranger 2
Medium (5'9") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 6 (-2)8 (-1) 16 (+3)11 (+0)
Skills Investigation +1, Religion +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1600 sp.


Social Check DCs


Edge Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an entirely pastel suit with grey socks and a vest with buckled shoes, and is pretty ugly. He wears his gray fur up. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, he prefers to meditate than take action. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: The child of a Fortune-teller, who enjoyed hunting, Edge was taken on many hunting expeditions. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined. Flaws: Ugly. Bonds: Military, Nature, Criminal record. Occupation: Fletcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Edge Of Stars, Male Tabaxi Paladin 2
Medium (5'0") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)17 (+3) 12 (+1)7 (-2)
Skills Deception +0, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 350 gp. 1 Masterwork Common Melee.


Social Check DCs


Qemuel Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'5" eastern man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his long black hair kept up in a rat tail. His half smiles and gold eyes are beguiling and draw you in.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is harsh and unforgiving.

History: He was born to a pair of big game hunters, but was frequently ill as a child. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He's since become an addict/alcoholic.

Motivation: Someone believes him a fraud; and many orcs want him driven away

Flaws: Disease, Antagonistic, Racist, Addict. Bonds: Attractive, Enemies. Occupation: Spice Merchant

Voice: Pronounces O like U

Attributes [hide]

Qemuel Sorrow, Male Tiefling Sorcerer 8
Medium (5'5") Tiefling, Chaotic Evil (CR 8)
Armor Class 9
Hit Points 21 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)17 (+3) 14 (+2)16 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Ignan, Aquan, Gnome
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466653000

Possessions: 6000 sp.


Social Check DCs

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