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Advanced [show]


Tethren Open, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and carries falchions. He wears his black hair down. His red eyes are passionate and lively.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Further he is a bit of a stoner and is frequently out of it.

History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting. Flaws: Shy, Addict, Disease. Bonds: Poor. Occupation: Carter

Voice: Creaky witch voice

Attributes [hide]

Tethren Open, Male Tiefling Wizard 2
Medium (6'3") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)15 (+2) 10 (+0)14 (+2)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Terran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: Just what you see.


Social Check DCs


Zedaar Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears an entirely black suit with tan socks and a vest with buckled shoes. He wears a wide-brimmed hat to cover his moderate length white crest. This gold eyed southerner is not easily forgotten.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. He was granted necromantic powers by his dying sister.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Opinionated, Logical, Gifted. Flaws: Antagonistic. Bonds: Criminal record. Occupation: Fortune-teller

Voice: Sounds elderly

Attributes [hide]

Zedaar Dhyrktelonis, Male Dragonborn Fighter 9
Medium (6'4") Dragonborn, True Neutral (CR 9)
Armor Class 13
Hit Points 76 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)15 (+2) 12 (+1)13 (+1)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Celestial, Auran
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 90000 cp.


Social Check DCs


Merihim Grief, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his chestnut hair in a flapper bob. His fierce white eyes like to dwell on things.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a Masseuse, his mother struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He now owns his own business.

Motivation: Further expansion of business; and he's looking for his big break

Flaws: Ugly, Hedonist. Bonds: Poor, Job, Adventurer. Occupation: Engraver

Voice: Speaks with a cold

Attributes [hide]

Merihim Grief, Male Tiefling Aristocrat 5
Medium (5'4") Tiefling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)15 (+2) 14 (+2)16 (+3)
Skills Religion +5, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Undercommon, Draconic
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 10000 cp. Deep blue spinel (900 gp). Blue quartz (16 gp).


Social Check DCs


Norkruuth Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is muscular with a powerful set of arms. His crest is short and white. He has gold eyes and a black hat with a blue feather.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He believes the world needs to unite to get rid of brigands once and for all.

History: From birth he was tutored by a cruel and relentless mentor. He has had some formal music training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has money and likes to spend it

Ideals: Artistic. Flaws: Secretive. Bonds: Rich, Enemies, Mentor. Occupation: Apothecary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Norkruuth Linxakasendalor, Male Dragonborn Cleric 7
Medium (6'2") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)13 (+1) 9 (-1)13 (+1)
Skills Religion +4, Survival +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerbo Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has a slight overbite and is overall scrawny. His hair is white and curly. He has several tiny opal earrings on each ear.

Personality: He speaks before he thinks and is too direct. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: Born in the east to a Ruler, Gerbo learned a great deal about his father's area of expertise. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He's also a talented Carter, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Flaws: Impulsive, Racist. Bonds: Attractive, Rich, Job. Occupation: Ruler

Voice: Complex vocabulary, royal

Attributes [hide]

Gerbo Folkor, Male Gnome Adept 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)15 (+2) 11 (+0)14 (+2)
Skills History +4, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 1 Thunderstones.


Social Check DCs

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