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Advanced [show]


Enialis Othronus, Male Elf [Permalink]

Personal [hide]

Description: 4'11" and muscular, this eastern man is wearing a tight blue one piece outfit complete with pants, hood, and a cape. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is witty, but his monotone delivery comes off as unnerving He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the east. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He feels threatened by others; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Brewer

Voice: German accent

Attributes [hide]

Enialis Othronus, Male Elf Paladin 10
Medium (4'11") Elf, Chaotic Good (CR 10)
Armor Class 12
Hit Points 42 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)11 (+0) 14 (+2)15 (+2)
Skills Deception +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1700 gp.


Social Check DCs


Senteq Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems. He is bristling with hidden weapons, mostly sickles and pickaxes. He has wavy brown hair. His eyes are brown and catlike.

Personality: He never swears and excessively uses polite adverbs when speaking. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in the south, but his parents moved at a very young age to the west. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Optimist. Flaws: Fearful. Bonds: Rich, Criminal record, In love, Immigrant. Occupation: Locksmith

Voice: Strong lisp

Attributes [hide]

Senteq Boondiggles, Male Gnome Commoner 2
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)16 (+3) 7 (-2)17 (+3)
Skills Sleight of Hand +2, Survival +0
Senses Passive Perception 8
Languages Common, Gnome, Sylvan, Undercommon, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Kyle Addington, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a lot of dark rich colors, with gold accents. He keeps his black hair in a pixie cut. He is baby faced.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Athletic. Flaws: Antagonistic, Mundane. Bonds: Attractive, Mentor. Occupation: Interpreter

Voice: Scratchy, weak

Attributes [hide]

Kyle Addington, Male Human Monk 2
Medium (6'4") Human, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)11 (+0) 11 (+0)12 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 50 gp.


Social Check DCs


Howard Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: 3'3" and muscular, this eastern man is generally well dressed albeit a few years behind the times. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Stoic and calm, he prefers to meditate than take action. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Athletic, Disciplined. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Marshal

Voice: Spits and sputters

Attributes [hide]

Howard Strongbones, Male Halfling Ranger 3
Small (3'3") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 33 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)17 (+3) 8 (-1)7 (-2)
Skills Nature +5, Religion +5
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Infernal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Engong Haley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a robe, a symbol of death around her neck, and a longbow on her belt. Her white hair, when down, is lengthy. She wears crescent spectacles with a black brim.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is lazy, self-centered, vain, and jealous.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Miner father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting. Flaws: Antagonistic, Selfish, Disease, Insomniac. Occupation: Carter

Voice: Booming voice

Attributes [hide]

Engong Haley, Female Half-Orc Adept 14
Medium (4'11") Half-Orc, Lawful Neutral (CR 14)
Armor Class 9
Hit Points 51 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)10 (+0) 6 (-2)11 (+0)
Skills Arcana +5, Persuasion +5
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Zircon (40 gp). Hematite (5 gp). Alexandrite (1300 gp). Golden yellow topaz (1300 gp). Star rose quartz (40 gp). Sard (40 gp). 1 Medium magic item.


Social Check DCs

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