Drifting Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His clothes are grease stained in places. His fur, while still mostly black, has prominent grey streaks. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the south to a Baker, Drifting learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Baker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Ideals: Passionate, Justice. Bonds: Poor, Immigrant, Job. Occupation: Baker
Voice: Strong lisp
Attributes [hide]
Medium (6'7") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 6 (-2) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Sapply Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is slicked back into a classic pompadour. He has gray eyes and a blue hat with a green feather.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Sapply lived on a farm with his father, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Gnomish conditions. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their son. He worked as a Butcher, and he later adopted a second son.
Motivation: Doesn't want to be a Butcher and was forced into it by his family.
Flaws: Ugly, Sensitive, Racist. Bonds: Rich, Slave, Family. Occupation: Butcher
Voice: Raspy
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 110 gp. Large well-done wool tapestry (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp).
Hunter Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is cut short with large spiked bangs in the front. His eyes are likewise green. His teeth are white and perfect.
Personality: Cocky and sure of himself, he believes he is the best Carpenter born in the past three hundred years. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Hunter was born in the west. At a young age he loved to build and create. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He's also a talented Brewer, but doesn't like to broadcast it.
Motivation: Doesn't want to be a Carpenter and was forced into it by his family; and wants to raise his children well
Ideals: Persistence. Bonds: Attractive, Job, Family. Occupation: Carpenter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 40 gp.
Drenna Ainsworth, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a husky woman, who wears suspenders and black workpants. Her shirt is white, and she wears a heavy black leather apron most of the time. She has slicked back brown hair. Her violet eyes lackadaisically let the world flow into them.
Personality: Her tongue was cut out and she uses sign language. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born to a criminal king-pin and mafia family A freak accident while working with her Carter mother left her crippled. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: An old rival family wants her found; and she is a bit of a kleptomaniac
Ideals: Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Criminal record, Family. Occupation: Spice Merchant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Giant, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
Possessions: 40 pp. Jasper (30 gp).
Quillathe Floshem, Female Elf [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She wears her hair in dreadlocks. She is very pretty but has cold, dead eyes.
Personality: She is almost excessively polite to everyone, even when angry. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: Quillathe was born the youngest of three triplets. She moved from fad to fad and when she turned 15 she discovered painting. She has since lost track of the people in her past.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Fighting, Artistic, Logical. Flaws: Shy. Bonds: Attractive, Family. Occupation: Sellsword
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 6)
Armor Class 13
Hit Points 43 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 700 gp.
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