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Advanced [show]


Shava Divinity, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft white waves gently in the breeze. Her hair is blue and very short. She is missing an eye and her face is severely sunburned. Her one remaining eye shines white.

Personality: Her tongue was cut out and she uses sign language. She is able to make almost anything out of random pieces of junk.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has built up a small fortune and can afford her own way.

Motivation: To reunite with her absent mother.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich, Family. Occupation: Shipwright

Voice: Jamaican accent

Attributes [hide]

Shava Divinity, Female Tiefling Sorcerer 2
Medium (4'7") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 11 (+0)15 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Sylvan, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 60 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Fibblestib Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of the four houses of cards on his torso. He is physically well-built. His auburn hair is long and unkept. His eyes are a pleasant blue.

Personality: He is happy with his job as a Knight. He turns his eye from what people do, preferring to live and let live. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To get a good night's sleep; and balancing his hectic life and new knight responsibilities is difficult

Ideals: Justice. Flaws: Ugly, Disease, Insomniac. Bonds: Job. Occupation: Knight

Voice: Rhymes sentences (sorry)

Attributes [hide]

Fibblestib Loofollue, Male Gnome Monk 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)10 (+0) 15 (+2)10 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Malachite (7 gp). Violet garnet (300 gp). 1 Minor magic item.


Social Check DCs


Bertram Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears suspenders and white workpants. His shirt is yellow, and he wears a heavy white leather apron most of the time, he is not a threatening figure. He wears his hair in dreadlocks. He wears an eyepatch.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born the only child of a wealthy merchant. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Retire the richest man in the west; and to end his boredom

Ideals: Joker, Gifted, Entrepeneur. Flaws: Ugly, Mundane. Occupation: Cartwright

Voice: Mumbles to self between sentences

Attributes [hide]

Bertram Stoutman, Male Halfling Expert 14
Small (3'2") Halfling, Lawful Evil (CR 14)
Armor Class 12
Hit Points 62 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Investigation +6, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3

Possessions: 5000 gp. Sard (70 gp). Freshwater pearl (11 gp). 1 Minor magic item.


Social Check DCs


Rohesia Wasanthi, Female Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She sports a flattop hair cut. Her face is scarred and worn.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Animals are drawn to her, and she is able to talk to them.

History: She was born in the south, but her parents moved at a very young age to the north. She moved from fad to fad and when she turned 15 she discovered painting. She has never given up on her painting dream.

Motivation: She loathes her own lifestyle; and to clean up the streets

Ideals: Gifted, Artistic. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Butcher

Voice: Speaks with a cold

Attributes [hide]

Rohesia Wasanthi, Female Half-Elf Warrior 4
Medium (4'10") Half-Elf, True Neutral (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)15 (+2) 14 (+2)16 (+3)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Ignan, Auran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. Solid gold idol (800 gp). Finely wrought small gold bracelet (20 gp).


Social Check DCs


Hunter Churchill, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a brown tunic with yellow highlights, and long green pants that bunch up around his shoes. His skin is also unnaturally pale. His wide-brimmed hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Like his father and his sister before him, after school he went straight into learning to become a Bookbinder. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist, Artistic, Entrepeneur. Flaws: Ugly, Insane. Bonds: Job. Occupation: Bookbinder

Voice: Booming voice

Attributes [hide]

Hunter Churchill, Male Human Sorcerer 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)9 (-1) 10 (+0)9 (-1)
Skills Intimidation +1, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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