Sarah Rodney, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a weathered and beat up set of banded mail beneath an oversized grey coat. She wears her auburn hair down. Her eyes are amber and catlike.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: A powerful slaver made her what she is. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She is a bit of a kleptomaniac; and she has decided she is irredeemable
Ideals: Impeccable. Bonds: Adventurer, Mentor, Criminal record. Occupation: Sailor
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 14 (+2) | 17 (+3) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Celestial, Orc, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Fallond Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a grey poncho over his likewise colored trousers and shirt. He wears his silver hair down. His eyes, though not visible through his cowl, are gray.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born in a small village he learned the ways of the warrior from his mother. He helped his mother out around the business and became quite the natural. He tends to his Brewer job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job.
Ideals: Fighting. Bonds: Job, Attractive. Occupation: Brewer
Voice: Loud with bravado
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Zepar Rumor, Male Tiefling [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light green in addition to tight pants. He is bristling with hidden weapons, mostly daggers and hammers. His dark red hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.
Personality: This man loves dancing and to teach people dancing more than just about anything. He uses divination through singing.
History: Sold as a small child to a slaver, Zepar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. He was granted martial powers by his dying brother.
Motivation: Seeks redemption.
Ideals: Artistic, Gifted, Logical. Bonds: Criminal record, Attractive, Mentor. Occupation: Ruler
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Tiefling, True Neutral (CR 15)
Armor Class 11
Hit Points 139 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +7
Possessions: 5000 gp. Fire opal pendant on a fine gold chain (800 gp). Gold dragon comb with red garnet eye (300 gp). Large well-done wool tapestry (300 gp). Jeweled anklet (3000 gp). Large well-done wool tapestry (300 gp). Solid gold idol (800 gp). Old masterpiece painting (800 gp). Fire opal pendant on a fine gold chain (800 gp). 1 Medium magic item.
Henry Yeardley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a brown cloak and cross-gartered blue stockings. His brown hair is still thick. His eyes are violet.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born in a small village he learned the ways of the warrior from his mother. While studying, he fell in love. They married and had a son. Some 9 years later his spouse died after the birth of his son. Heartbroken, Henry never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Passionate, Fighting. Bonds: Criminal record, In love, Adventurer. Occupation: Mercenary
Voice: Relaxed voice
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aramil Goltorah, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'8". He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His golden hair is slicked back into a classic pompadour. He wears a mask on his face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Aramil is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Gifted from a young age, Aramil studied abroad. He moved out south to avoid the crime he committed. He now spends his time doing works of charity.
Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Philantrophist, Gifted. Bonds: Family, Criminal record. Occupation: Navigator
Voice: Dark and ominous
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 51 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +5
Possessions: 900 gp. Red spinel (50 gp). Golden pearl (50 gp). Black pearl (800 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!