Lamlis Amakiir, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is singed and shortened. His eyes are green.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He got into the Barrister business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the west, certain he would find work there.
Motivation: To reunite with his old friends; and sabotage a competitor
Ideals: Passionate. Flaws: Ugly, Forgetful. Bonds: Job, Immigrant, Adventurer. Occupation: Barrister
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 370 gp. 1 Masterwork Common Melee.
Ulfgar Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a very tight haircut. His ears are large.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Body Guard in town.
History: He was born at the edge of vast plains. Ulfgar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After a long history of fighting, Ulfgar and his spouse have recently divorced.
Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark
Flaws: Ugly, Antagonistic. Bonds: Job, Nature, Adventurer. Occupation: Body Guard
Voice: Dutch accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 20 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 18 (+4) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 360 gp. 1 Masterwork Common Melee.
Umpen Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a tan collared shirt and grey pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His tied-back hair is blonde. He tend to wears goggles to shield his eyes.
Personality: Umpen hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He plays an instrument quite well.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Umpen was left his mother's suit of armor and trained in its use and care. He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Artistic, Entrepeneur. Bonds: Military. Occupation: Carter
Voice: Spits and sputters
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 17 (+3) | 16 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Abyssal, Terran
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +6
Possessions: 8000 cp. 1 Minor magic item.
Two Llamas Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She tends to wear a large pastel jacket. She wears a top hat to cover her moderate length red fur. She is missing an eye and her face is severely sunburned. Her one remaining eye shines yellow.
Personality: She can speak with the recently deceased. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Two Llamas was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A freak accident while working with her Weaver mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Find a way to reverse the transformation of her brother.
Ideals: Athletic, Gifted. Flaws: Ugly, Disease. Bonds: Family, Poor. Occupation: Dyer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 48 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 600 gp.
Savaran Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she tends to wear a black poncho over her likewise colored trousers and shirt. She wears a colorful flower in her bronze crest. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She ran away from her former home and has been making her living as a Gardener for the past few years.
Motivation: Balancing her hectic life and new Gardener responsibilities is difficult; and sabotage a competitor
Ideals: Gifted. Flaws: Secretive, Disease. Bonds: Attractive, Job. Occupation: Gardener
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 19000 cp. 1 Masterwork studded leather.
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