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Advanced [show]


Hubert Barney, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male likes to wear brown tank tops with tan pants. He is tall, broad shouldered and powerfully built. He wears his black hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: He is calm most of the time but flees social interaction. Hubert enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Tailor father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is greedy

Flaws: Shy, Hedonist, Disease, Greedy. Bonds: Rich. Occupation: Dilettante

Voice: High pitched, excited

Attributes [hide]

Hubert Barney, Male Human Ranger 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 61 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 18 (+4)11 (+0) 16 (+3)16 (+3)
Skills Arcana +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 200 gp.


Social Check DCs


Gunter Van Es, Male Human [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is muscular with a powerful set of arms. His long blonde hair is drawn into a two foot long braid. He has a dull look in his violet eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Navigator mother left him crippled. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Nature, Rich. Occupation: Stableman

Voice: Sounds elderly

Attributes [hide]

Gunter Van Es, Male Human Barbarian 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)18 (+4) 10 (+0)14 (+2)
Skills Arcana +6, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Sylvan, Infernal, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 600 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Banded mail.


Social Check DCs


Pennie Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her white hair is drawn into a tight pony tail with a skull scrunchie. She wears round tiny glasses practically rammed into her face.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born in the north to a Beggar, Pennie learned a great deal about her mother's area of expertise. She has chosen to use the inheritance that was left to her frivolously. In the meantime she has taken over work as a Beggar and occasionally as a mercenary.

Motivation: Meet up once more with her childhood friend.

Ideals: Joker. Bonds: Adventurer, Job, Rich. Occupation: Beggar

Voice: Scottish accent

Attributes [hide]

Pennie Thorngage, Female Halfling Paladin 7
Small (3'2") Halfling, Neutral Evil (CR 7)
Armor Class 14
Hit Points 60 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Deception +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 6000 sp. Gold and topaz bottle stopper cork (1600 gp). Black velvet mask with numerous citrines (180 gp). A small bag of saffron. (40 gp). Solid gold idol (1200 gp). 1 Minor magic item.


Social Check DCs


Nora Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'11" and is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her chestnut hair is drawn into a tight pony tail with a rose scrunchie. Her green eyes lackadaisically let the world flow into them.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She left for the west, certain she would find work there.

Motivation: To share knowledge with the world; and she's repulsed by the pc

Ideals: Gifted, Logical. Flaws: Antagonistic, Insane. Bonds: Immigrant. Occupation: Sage

Voice: Laughs frequently while speaking

Attributes [hide]

Nora Fallack, Female Dwarf Druid 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 12 (+1)8 (-1)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 350 gp. 1 Masterwork Common Melee.


Social Check DCs


Heian Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a blue shirt with thin white vertical stripes and brown pants. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His ears are large.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a logical person and will generally grow upset if things defy logic and science.

History: From birth he was tutored by a cruel and relentless mentor. Over the years he perfected his riding and shooting skills. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Logical. Flaws: Ugly. Bonds: Criminal record, Mentor, Nature. Occupation: Marshal

Voice: Spits words with contempt

Attributes [hide]

Heian Yaeldrin, Male Elf Barbarian 6
Medium (5'0") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 45 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)13 (+1) 8 (-1)8 (-1)
Skills Insight +2, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 6000 sp. Malachite (8 gp). Obsidian (8 gp). Red garnet (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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