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Advanced [show]


Gerard Wilborn, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He wears a yellow shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He is very pretty but has cold, dead eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the east to a Shipwright, Gerard learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Shipwright. He has worked as a Shipwright like his mother before him.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Shipwright

Voice: Soft and melodious

Attributes [hide]

Gerard Wilborn, Male Half-Elf Paladin 5
Medium (5'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)15 (+2) 6 (-2)16 (+3)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 8
Languages Common, Elven, Infernal, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp. Silver pearl (130 gp). Alexandrite (900 gp). Banded agate (12 gp). Alexandrite (900 gp). 1 Minor magic item.


Social Check DCs


Riswynn Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears brown painted combat armor at almost all times. She wears a feathered hat to hide her balding. This violet eyed southerner is not easily forgotten.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She misses her home and complains about the freezing weather, even in summer.

History: Riswynn was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has passion for adventuring and risk.

Ideals: Disciplined. Bonds: Immigrant, Poor, Adventurer. Occupation: Herbalist

Voice: Jamaican accent

Attributes [hide]

Riswynn Rubyeye, Female Dwarf Commoner 4
Medium (3'9") Dwarf, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)13 (+1) 7 (-2)6 (-2)
Skills Medicine +0, Persuasion +0
Senses Passive Perception 8
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 9000 sp.


Social Check DCs


Mozfel Peyton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his brown hair in a flapper bob. His fierce blue eyes like to dwell on things.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the west to a Bricklayer, Mozfel learned a great deal about his father's area of expertise. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He left for the west, certain he would find work there.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Flaws: Fearful. Bonds: Enemies, Job, Immigrant. Occupation: Bricklayer

Voice: Can't modulate volume

Attributes [hide]

Mozfel Peyton, Male Half-Orc Paladin 1
Medium (6'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)12 (+1) 16 (+3)10 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 110 gp.


Social Check DCs


Vondal Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'1" when asserting himself. He wears a colorful flower in his white hair. He has a tattooed face.

Personality: He snorts whenever he laughs or is feeling confident. He is able to make almost anything out of random pieces of junk.

History: Born in the north to a Fletcher, Vondal learned a great deal about his mother's area of expertise. After coming to the age of reason, Vondal took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive, Job, Family. Occupation: Fletcher

Voice: Loud with bravado

Attributes [hide]

Vondal Daraln, Male Dwarf Monk 5
Medium (4'1") Dwarf, Lawful Good (CR 5)
Armor Class 10
Hit Points 43 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)15 (+2) 10 (+0)13 (+1)
Skills Deception +4, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 80 pp.


Social Check DCs


Dayereth Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A 5'0" western man, he wears a fancy tan suit. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are amber and catlike.

Personality: Dayereth hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has had some formal music training, and achieved minor success. He inherited the family business which he has now maintained for 11 years.

Motivation: To share knowledge with the world; and he is unsatisfied with his job

Ideals: Artistic, Logical. Flaws: Secretive. Bonds: Attractive, Rich, Job. Occupation: Bookbinder

Voice: Pronounces difficult words wrong

Attributes [hide]

Dayereth Iranapha, Male Elf Fighter 3
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 16 (+3)12 (+1)
Skills Athletics +3, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Terran, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 200 gp.


Social Check DCs

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