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Advanced [show]


Vepar Temerity, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears an entirely black suit with green socks and a vest with buckled shoes. Her hair is cut close to her head. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Vepar hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She's since become an addict/alcoholic.

Motivation: To reunite with her absent father; and doesn't want to be a unemployed and was forced into it by her family

Ideals: Artistic. Flaws: Addict. Bonds: Family, Religious, Mentor. Occupation: Unemployed

Voice: Hollow voice

Attributes [hide]

Vepar Temerity, Female Tiefling Warlock 5
Medium (6'2") Tiefling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 14 (+2)17 (+3)
Skills Arcana +4, Performance +6
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 5000 sp. Tiger eye turquoise (15 gp). Eye agate (15 gp). 1 Minor magic item.


Social Check DCs


Herleva Thorpe, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears just a grey suit. Her white hair is matted, messy, and big. Her eyes are gray.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She served in the navy to pay for her family's outstanding loans. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.

Motivation: She's repulsed by the PC.

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Military, Job. Occupation: Blacksmith

Voice: Mousy voice

Attributes [hide]

Herleva Thorpe, Female Human Wizard 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)11 (+0) 13 (+1)12 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 4000 cp.


Social Check DCs


Mardnab Leffery, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears light armors faded through time and improper care. Her tied-back hair is blonde. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Mardnab was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Seamstress hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.

Motivation: She is a bit of a kleptomaniac; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Criminal record, Poor. Occupation: Seamstress

Voice: Mousy voice

Attributes [hide]

Mardnab Leffery, Female Gnome Paladin 2
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)11 (+0) 12 (+1)13 (+1)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp.


Social Check DCs


Himo Othronus, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a simple tan robe with blue stripes complete with hood. He sports a long chestnut beard, and similarly colored long hair. This violet eyed westerner is not easily forgotten.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: When he was but 5 years old his parents immigrated from the west. His childhood dream was to be a Baker, but he was a colossal failure. He has worked as a Engraver like his father before him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and expand his business

Ideals: Optimist. Flaws: Secretive. Bonds: Immigrant, Job, Debt. Occupation: Engraver

Voice: Uses lots of figures of speech

Attributes [hide]

Himo Othronus, Male Elf Cleric 2
Medium (5'2") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 6 (-2)6 (-2) 13 (+1)15 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 400 sp.


Social Check DCs


Barendd Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a grey coat, and carries rapiers. His silver hair is heavily combed to the right. His violet eyes are slightly larger than normal.

Personality: Abrasive and pushy, he has a hard time making friends. He always tries to repair and not replace. It was this mentality that drove him into the Merchant business.

History: The child of southern immigrants he idolized his father. He was taken as a slave by a traveling circus and forced to perform One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Immigrant, Slave. Occupation: Merchant

Voice: Sore throat, cough

Attributes [hide]

Barendd Ungart, Male Dwarf Expert 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)12 (+1) 17 (+3)9 (-1)
Skills Arcana +3, History +3
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 10000 cp. 1 Banded mail.


Social Check DCs

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