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NPC Generator

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Advanced [show]


Galiena Everleigh, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears baggy brown pantaloons and a pastel scarf. Her hair is cut close to her head. She wears crescent spectacles with a black brim.

Personality: She is extraordinarily eccentric. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Galiena lived on a farm with her father, near the main road leading to a nearby town. From there she went from mercenary job to mercenary job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She loathes her own lifestyle; and an old rival family wants her found

Flaws: Insane, Antagonistic, Depressed. Bonds: Adventurer, Family. Occupation: Tanner

Voice: Speaks with a cold

Attributes [hide]

Galiena Everleigh, Female Human Wizard 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)10 (+0) 8 (-1)14 (+2)
Skills Performance +5, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 300 gp.


Social Check DCs


Lone Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft violet waves gently in the breeze. Beneath her clothing is a huge mess of scar tissue. Her orange fur is greasy and uncared for. She wears a mask on her face.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Lone was raised in a hard working conservative environment. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She'd like to take her coworkers down a peg; and money/treasure

Flaws: Ugly, Emotional. Bonds: Rich, Slave, Job. Occupation: Sculptor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lone Of Claws, Female Tabaxi Barbarian 5
Medium (5'10") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 52 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)17 (+3) 14 (+2)14 (+2)
Skills Arcana +6, Investigation +6
Senses Passive Perception 12
Languages Common, Elven, Celestial, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Fonkin Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting clothing which further accentuates his frame. He has done his best to style his brown hair to look like a famous performer. His fierce brown eyes like to dwell on things.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Fonkin hails from a village terrorized by brigands. His parents enrolled him in a Barbarian school at a young age so that he could practice his necromantic talents. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a priest and was forced into it by his family

Ideals: Justice, Optimist, Gifted. Bonds: Attractive, Enemies, Family. Occupation: Priest

Voice: Switch between two voices

Attributes [hide]

Fonkin Shadowcloak, Male Gnome Barbarian 5
Small (3'3") Gnome, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 22 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)14 (+2) 9 (-1)16 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. 1 Full Plate. 1 Darkwood Buckler.


Social Check DCs


Spring In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears dark leathers with embroidery. She has styled her yellow fur well, parting it to the right. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in the south to a Architect, Spring learned a great deal about her father's area of expertise. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has set out to sabotage the competition.

Motivation: Expand her business.

Ideals: Disciplined, Fighting. Flaws: Insane. Bonds: Job. Occupation: Architect

Voice: Boston accent

Attributes [hide]

Spring In the Wind, Female Tabaxi Cleric 7
Medium (5'3") Tabaxi, Neutral Good (CR 7)
Armor Class 10
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)10 (+0) 15 (+2)10 (+0)
Skills Athletics +6, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 11000 sp.


Social Check DCs


Chenna Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. Her hair, while still mostly red, has prominent grey streaks. Her eyes are green and she is always smoking a pipe.

Personality: A deeply religious woman she believes everything happens for a reason. She is obsessed with her god.

History: She was born at the edge of vast mountains. In her 11th year, her parents were killed by a drow raid, leaving Chenna alone in the world. After a stint in an orphanage, she was adopted. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is greedy; and her religion dominates her actions

Bonds: Attractive, Religious, Nature, Enemies, Rich. Occupation: Shipwright

Voice: Hard of hearing, loud

Attributes [hide]

Chenna Kettlewhistle, Female Halfling Ranger 12
Small (3'2") Halfling, Chaotic Good (CR 12)
Armor Class 13
Hit Points 70 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)10 (+0) 10 (+0)15 (+2)
Skills Medicine +4, Performance +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 100 pp. Bloodstone (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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