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NPC Generator

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Advanced [show]


Henry Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of his god on his torso, and carries daggers. He has a auburn handlebar mustache and slicked back auburn hair. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He got into the Fisher business at a young age. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Fighting, Opinionated. Flaws: Antagonistic. Bonds: Job, Poor. Occupation: Fisher

Voice: Relaxed voice

Attributes [hide]

Henry Barclay, Male Human Rogue 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 9 (-1)11 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 150 gp.


Social Check DCs


Ar-Pratu Blyth, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears professional attire. He is bristling with hidden weapons, mostly shortbows and nunchakus. He has white hair. His eyes are hazel.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Ar-Pratu was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Ar-Pratu was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ar-Pratu decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is a bit of a kleptomaniac

Flaws: Sensitive, Antagonistic. Bonds: Attractive, Criminal record, Poor. Occupation: Tanner

Voice: French accent

Attributes [hide]

Ar-Pratu Blyth, Male Half-Orc Expert 11
Medium (5'10") Half-Orc, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 61 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)6 (-2) 15 (+2)12 (+1)
Skills Nature +2, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4

Possessions: 1600 gp. Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kallista Shame, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She sports a flattop hair cut. Her white eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She acts crazy and hedonistic. She is afraid of women and trembles around them

History: Kallista was born in the south. At a young age she loved to build and create. Her mother was a soldier and died while she was still young. Kallista was left her mother's suit of armor and trained in its use and care. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants nothing more than to rejoin the army; and to find somewhere to settle down

Ideals: Persistence. Flaws: Addict, Hedonist, Shy. Bonds: Poor, Military. Occupation: Server

Voice: Booming voice

Attributes [hide]

Kallista Shame, Female Tiefling Adept 12
Medium (6'5") Tiefling, Neutral Good (CR 12)
Armor Class 10
Hit Points 55 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Performance +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 200 pp. 1 Minor magic item.


Social Check DCs


Adrie Mystralath, Female Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She sports tan clothing, slightly heavier than average wear. She has slicked back black hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She acts crazy and hedonistic. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born to a pair of big game hunters, but was frequently ill as a child. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is terrified, and will act out of fear.

Flaws: Insane, Hedonist, Fearful, Disease. Bonds: Immigrant. Occupation: Tailor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adrie Mystralath, Female Elf Rogue 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)14 (+2) 16 (+3)17 (+3)
Skills Intimidation +5, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Halfling
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 sp.


Social Check DCs


Azzakh Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a fancy green suit. He wears a broad hat to cover his moderate length brass crest. He wears large thick round spectacles.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Justice. Flaws: Depressed. Bonds: Attractive, Criminal record, Religious, Military. Occupation: Miner

Voice: Soft and mumbly

Attributes [hide]

Azzakh Baharoosh, Male Dragonborn Adept 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)9 (-1) 13 (+1)11 (+0)
Skills Athletics +2, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp.


Social Check DCs

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