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NPC Generator

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Advanced [show]


Don Brandon, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. He has a moderate pudge and is not very fit. He has a red handlebar mustache and slicked back red hair. His otherwise smooth face is marked with small tiny scars.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Don was born with his father's beautiful face. He moved out west to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: Wants to work out more often; and nothing but the best is good enough for him

Ideals: Impeccable, Athletic. Bonds: Attractive, Criminal record. Occupation: Bowyer

Voice: Irish accent

Attributes [hide]

Don Brandon, Male Human Paladin 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)8 (-1) 9 (-1)16 (+3)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Banded mail.


Social Check DCs


Drifting On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is renowned for her bright brown dresses and hats. Her fur is short and gray. She wears large thick round spectacles.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father was very strict, and drilled into her lessons on being the perfect lady. She inherited the family business which she has now maintained for 8 years.

Motivation: She is content.

Ideals: Impeccable. Flaws: Mundane. Bonds: Immigrant, Family, Job. Occupation: Stableman

Voice: Tuts and clicks tongue

Attributes [hide]

Drifting On the Water, Female Tabaxi Druid 6
Medium (5'1") Tabaxi, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)10 (+0) 7 (-2)17 (+3)
Skills Athletics +5, Medicine +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 gp.


Social Check DCs


Zook Sympony, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is braided into rings. His eyes are green.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He misses his home and complains about the freezing weather, even in summer.

History: Born in the south to a Shepherd, Zook learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Zook took refuge in the old dungeon and found the beat up lance and armor he uses now. He now mingles about in high society.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and he is being blackmailed/forced/etc and this influences his actions

Bonds: Job, Immigrant, Nature, Rich, Criminal record. Occupation: Shepherd

Voice: Uses lots of figures of speech

Attributes [hide]

Zook Sympony, Male Gnome Bard 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)10 (+0) 11 (+0)12 (+1)
Skills Insight +2, Investigation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 48000 sp.


Social Check DCs


Quelenna Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: She typically wears tan cloth garments or leather armor. She carries a battered dagger and tarnished club as well. She has a long brown ponytail with little hanging trinkets. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has a small toy that she constantly fidgets with.

History: Quelenna was born in the south. At a young age she loved to build and create. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She got away from her former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Persistence. Flaws: Antagonistic, Addict, Fearful. Occupation: Detective

Voice: Gruff and masculine

Attributes [hide]

Quelenna Sylvaranth, Female Elf Druid 3
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)14 (+2) 11 (+0)16 (+3)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Orc, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 600 sp. 1 Darkwood Shield. 1 Darkwood Shield.


Social Check DCs


Pearl Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is cut close to her head. She has gleaming, smiling brown eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Pearl was born in the east. At a young age she loved to build and create. In her 10th year, her parents were killed by a brigands raid, leaving Pearl alone in the world. After a stint in an orphanage, she was adopted. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge

Ideals: Philantrophist, Persistence. Flaws: Forgetful. Bonds: Attractive, Enemies. Occupation: Marshal

Voice: Uses sign language

Attributes [hide]

Pearl Smoothhands, Female Halfling Druid 10
Small (3'2") Halfling, True Neutral (CR 10)
Armor Class 13
Hit Points 41 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Deception +4
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 800 gp. Silver comb with moonstones (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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