Kristryd Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She likes to wear brown tank tops with grey skirt, marred by beers. Her white hair has been sun bleached extensively. Her brown eyes lackadaisically let the world flow into them.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She has had some formal music training, and achieved minor success. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She wants to meet her childhood hero; and obtaining odd cultural halfling artifacts is her passion
Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Shipwright
Voice: Eastern European accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 71 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +5
Possessions: 100 pp. Jade (70 gp). Golden yellow topaz (700 gp). Red garnet (70 gp). Rose (20 gp). Jade (70 gp). Sard (20 gp). Jasper (20 gp). Black pearl (700 gp). Obsidian (16 gp). Freshwater pearl (16 gp).
Alberich Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears very tight pants and wife beaters, though occasionally he sports a grey coat. His red hair is kept up in a ponytail inside a deerstalker hat. His eyes are likewise green.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also has developed a complete distrust of the Navigator profession.
History: He is a Hag in disguise. A gypsy cursed him at a young age, leading to his ugly appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and to reunite with his absent father
Flaws: Ugly. Bonds: Adventurer, Job, Family. Occupation: Mortician
Voice: Hissing voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 7
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 190 gp.
Arnold Ogden, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is typically in his Doctor uniform. He has a auburn handlebar mustache and slicked back auburn hair. This hazel eyed southerner is not easily forgotten.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He then took over the family business and is one of the better Doctor for hire.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Job, Nature. Occupation: Doctor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 8 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 70 gp.
Valanthe Sylvaranth, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears yellow painted combat armor at almost all times. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her white hair is heavily combed to the left. Her brown eyes dart from person to person to random spaces in the air.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is obsessed with her god.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Marshal arts, while her mother instructed her in etiquette, music and courtly manner. She went to a religious school and was inspired by the priests there in charitable deeds. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has a rivalry with the Church that dominates her actions.
Flaws: Selfish. Bonds: Attractive, Religious, Rich. Occupation: Marshal
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Good (CR 4)
Armor Class 9
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: Just what you see.
Trail Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He likes to wear brown tank tops with grey pants. His red fur is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is afraid of women and trembles around them
History: Trail was born in the south. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Tailor for the past few years.
Motivation: He has a crush on the local Server; and wants his loneliness to end
Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Job, Has a crush. Occupation: Tailor
Voice: Jamaican accent
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 37 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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