Eldon Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is renowned for his bright tan suits and hats. He keeps his brown hair in a flapper bob. His gray eyes have a joyful gleam in them most of the time.
Personality: He exudes charisma. He is a tour de force of persuasion. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Justice. Bonds: Attractive, Rich, Immigrant. Occupation: Bricklayer
Voice: Italian accent
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 19 (+4) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp. 1 Minor magic item.
Zaffrab Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His golden hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: Zaffrab is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He got into the Assassin business at a young age. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Assassin for hire.
Motivation: Balancing his hectic life and new Assassin responsibilities is difficult.
Ideals: Athletic, Extrovert. Flaws: Insane. Bonds: Slave, Job. Occupation: Assassin
Voice: Sounds elderly
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 18 (+4) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 320 gp.
Fulbar Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in white turtlenecks beneath a black coat with white slacks. He keeps his golden hair in a pixie cut. His half smiles and hazel eyes are beguiling and draw you in.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. As long as the job gets done he does not care how it got done.
History: Gifted from a young age, Fulbar studied abroad. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well
Ideals: Professionalism, Gifted. Flaws: Depressed. Bonds: Attractive, Family. Occupation: Jeweler
Voice: Sleepy voice
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 80 gp. Jade (100 gp).
Berrian Teinithra, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a blue cloak and cross-gartered brown stockings. He wears a top hat to cover his moderate length silver hair. His eyes, though not visible through his cowl, are violet.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Berrian enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Poor, Religious. Occupation: Mayor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 10)
Armor Class 11
Hit Points 98 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 5000 sp. Finely wrought small gold bracelet (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). An abacus with copper, silver and gold markers (130 gp).
Vezera Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society and is in decent physical shape. Her green crest is long and unkept. She has red eyes and a black hat with a yellow feather.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Barkeep arts, while her father instructed her in etiquette, music and courtly manner. Her mother was very strict, and drilled into her lessons on being the perfect lady. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Money/treasure; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Logical. Flaws: Ugly, Forgetful. Bonds: Rich. Occupation: Barkeep
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 10 (+0) | 9 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
Possessions: 300 gp. Sardonyx (20 gp). Golden yellow topaz (400 gp).
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