Hlin Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with small hat. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has auburn hair. She has gleaming, smiling gray eyes.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her mother was a mechanic, and taught her how to fix just about anything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and revenge
Ideals: Persistence. Bonds: Attractive, Rich, Religious, Enemies. Occupation: Tanner
Voice: Rolls R's
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 110 gp. 1 Half-Plate.
Geva Kendall, Female Human [Permalink]
Personal [hide]
Description: She is wearing a long, brown, dusty cloak, and carries sais. Her blonde hair is singed and shortened. Her brown eyes dart from person to person.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She takes great joy in being the best Bellfounder in town.
History: Born in the north her family was never financially stable. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She struck the Bellfounder job and began her own company from there.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Ugly, Mundane, Fearful. Bonds: Job, Poor. Occupation: Bellfounder
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10 pp.
Leaf Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. She has a moderate pudge and is not very fit. Her cinnamon fur is heavily combed to the left. Her green eyes have a joyful gleam in them most of the time.
Personality: Leaf hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Leaf lived on a farm with her father, near the main road leading to a nearby town. A few years later when the east was not economically sound they moved to her current location. She has never given up on her painting dream.
Motivation: Wants to work out more often; and her relatives are trying to arrange a marriage
Ideals: Artistic, Athletic. Flaws: Impulsive. Bonds: Family, Immigrant. Occupation: Interpreter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: Cloth of gold vestments (140 gp). Large well-done wool tapestry (600 gp).
Pelaios Pain, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears skinny pants and wears a green and red robe with the hood down. His whole body is exceptionally muscular. His hair, while still mostly brown, has prominent grey streaks. He has several tiny ruby earrings on each ear.
Personality: He snorts whenever he laughs or is feeling confident. Flattery will make him almost putty in your hands.
History: He got into the Ploughman business at a young age. He dropped out of school before completing his studies. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To share knowledge with the world; and he is unsatisfied with his job
Ideals: Logical. Flaws: Selfish. Bonds: Immigrant, Rich, Job. Occupation: Ploughman
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'10") Tiefling, Neutral Evil (CR 6)
Armor Class 10
Hit Points 52 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 500 gp. Rhodochrosite (13 gp). Silver pearl (100 gp). Star rose quartz (50 gp).
Quespa Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'1" when asserting herself. She wears her bronze crest down. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born to a pair of adventurers, Quespa grew up listening to her mother's many stories. Quespa was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Quespa decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Adventurer, Criminal record. Occupation: Locksmith
Voice: Smooth and feminine
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
