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NPC Generator

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Advanced [show]


Nalral Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak. He wears a feathered hat to hide his balding. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Gifted from a young age, Nalral studied abroad. His childhood dream was to be a Marshal, but he was a colossal failure. He has since lost track of the people in his past.

Motivation: He doesn't get along with people that don't share his tastes; and doesn't want to be a navigator and was forced into it by his family

Ideals: Optimist, Gifted, Impeccable. Flaws: Ugly. Bonds: Job, Family. Occupation: Navigator

Voice: Farmer accent

Attributes [hide]

Nalral Brawnanvil, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)11 (+0) 13 (+1)11 (+0)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 170 gp. 2 Alchemist’s fire.


Social Check DCs


Akmen Heal, Male Tiefling [Permalink]

Personal [hide]

Description: He wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a forest tribe. He helped his mother out around the business and became quite the natural. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and balancing his hectic life and new marshal responsibilities is difficult

Flaws: Emotional. Bonds: Rich, Religious, Nature, Job. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

Akmen Heal, Male Tiefling Fighter 14
Medium (6'4") Tiefling, Lawful Good (CR 14)
Armor Class 10
Hit Points 117 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)12 (+1) 5 (-3)15 (+2)
Skills Nature +6, Perception +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2

Possessions: 4000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Old masterpiece painting (2200 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). A delicate brass dragon egg (50 gp). 1 Medium magic item.


Social Check DCs


Quick Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown fur is greasy and uncared for. This green eyed northerner is not easily forgotten.

Personality: Quick is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the north his family was never financially stable. He found a children's book about a Tabaxi Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break.

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Layabout

Voice: Excited and jittery

Attributes [hide]

Quick Of World, Male Tabaxi Warlock 12
Medium (6'5") Tabaxi, Lawful Evil (CR 12)
Armor Class 12
Hit Points 97 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)9 (-1) 9 (-1)11 (+0)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Smoky quartz (30 gp). White opal (1200 gp). Peridot (30 gp). Iolite (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jheri Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'2" and wears an entirely green suit with grey socks and a vest with buckled shoes. Her right hand appears badly burned and disfigured. Her broad hat is riddled with cuts and holes. Her gold unseeing eyes seem to look past you.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is a great chef.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her martial abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and to pay off her debts

Ideals: Optimist, Gifted. Flaws: Ugly, Disease. Occupation: Gardener

Voice: Cold and demanding tone

Attributes [hide]

Jheri Umbyrphrael, Female Dragonborn Paladin 17
Medium (6'2") Dragonborn, Neutral Good (CR 17)
Armor Class 10
Hit Points 110 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)13 (+1) 12 (+1)8 (-1)
Skills Animal Handling +7, Persuasion +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15022

Possessions: 6000 gp. Deep blue spinel (800 gp). Carnelian (50 gp). Black pearl (800 gp). Blue quartz (7 gp). Pink pearl (120 gp). Lapis lazuli (7 gp). White opal (600 gp). Rose (50 gp). Golden yellow topaz (800 gp). Red-brown spinel (120 gp). Malachite (7 gp). Deep blue spinel (800 gp). Aquamarine (800 gp). Black star sapphire (600 gp). Amber (120 gp). Rose (50 gp). Brown-green garnet (120 gp). Emerald (600 gp). Tourmaline (120 gp). Black opal (600 gp). Star rose quartz (50 gp). Blue quartz (7 gp). Obsidian (7 gp). Red garnet (120 gp). Moss agate (7 gp). Bloodstone (50 gp). Eye agate (7 gp). Moss agate (7 gp). Malachite (7 gp). Onyx (50 gp). Malachite (7 gp). Pink pearl (120 gp). 1 Medium magic item.


Social Check DCs


Veloptima Welber, Female Gnome [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a blue cloak and cross-gartered yellow stockings. She wears a Stetson hat to cover her moderate length golden hair. She wears crescent spectacles with a black brim.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Veloptima hails from a village terrorized by gnolls. She was taken from her home at a very young age. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: She wants revenge against gnolls.

Ideals: Optimist, Fighting. Bonds: Attractive, Enemies, Slave. Occupation: Bowyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Veloptima Welber, Female Gnome Sorcerer 2
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)8 (-1) 14 (+2)11 (+0)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs

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