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NPC Generator

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Advanced [show]


Halimath Hanali, Male Elf [Permalink]

Personal [hide]

Description: He wears suspenders and blue workpants. His shirt is violet, and he wears a heavy blue leather apron most of the time. He has a slight overbite and is overall scrawny. His golden hair is cut jaggedly and amateurishly. He has gleaming, smiling brown eyes.

Personality: He can speak with the recently deceased. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Halimath lived on a farm with his mother, near the main road leading to a nearby town. Like his mother and his brother before him, after school he went straight into learning to become a Painter. He has achieved small success as a Painter.

Motivation: Wants to raise his children well; and he has money and likes to spend it

Ideals: Gifted. Bonds: Job, Family, Rich. Occupation: Painter

Voice: Complex vocabulary, royal

Attributes [hide]

Halimath Hanali, Male Elf Paladin 5
Medium (5'0") Elf, Lawful Neutral (CR 5)
Armor Class 15
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)21 (+5) 7 (-2)13 (+1) 10 (+0)8 (-1)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +8 / 2d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. Golden yellow topaz (1600 gp).


Social Check DCs


Mormo Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a green and violet handkerchief worn on his right side, and carries swords. He has wavy blue hair. His skin is flawless and his red eyes scan people very quickly.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a mechanic, and taught him how to fix just about anything. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mormo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Fighting, Logical, Persistence. Flaws: Disease. Bonds: Attractive, Job. Occupation: Bounty Hunter

Voice: Mousy voice

Attributes [hide]

Mormo Sorrow, Male Tiefling Rogue 6
Medium (5'10") Tiefling, True Neutral (CR 6)
Armor Class 10
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)10 (+0) 13 (+1)11 (+0)
Skills Intimidation +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 300 gp. Blue quartz (14 gp). Jet (130 gp). Eye agate (14 gp). Deep green spinel (130 gp).


Social Check DCs


Marastyr Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears silk and lounges about seductively. She is an epitome of beauty. Her red hair is slicked back into a classic pompadour. Her brown eyes are slightly larger than normal.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Further she is a bit of a stoner and is frequently out of it.

History: She was born several months after her father was called into army service. She went to a religious school and was inspired by the priests there in charitable deeds. She got away from her former life and has fallen to alcoholism.

Motivation: She is compelled to act according to her religious beliefs; and she's repulsed by the pc

Flaws: Antagonistic, Addict. Bonds: Attractive, Military, Religious. Occupation: Spy

Voice: Speaks like tongue is numb

Attributes [hide]

Marastyr Caebrek, Female Dwarf Rogue 3
Medium (3'10") Dwarf, Neutral Good (CR 3)
Armor Class 8
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)9 (-1) 12 (+1)11 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp.


Social Check DCs


Vapula Divinity, Female Tiefling [Permalink]

Personal [hide]

Description: She wears dull black sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed morningstar, just in case. She has a slight overbite and is overall scrawny. Her purple hair is matted, messy, and big. Her ears are large.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Gifted from a young age, Vapula studied abroad. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Vapula took refuge in the old dungeon and found the beat up morningstar and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature. Occupation: Slave Trader

Voice: French accent

Attributes [hide]

Vapula Divinity, Female Tiefling Adept 1
Medium (5'2") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)16 (+3) 7 (-2)17 (+3)
Skills Acrobatics +1, Athletics +2
Senses Passive Perception 8
Languages Common, Halfling, Aquan, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 60 gp.


Social Check DCs


Gennal Berevan, Male Elf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is still thick. His ears are large.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is able to fit into much smaller and tighter spaces than normal.

History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He used his abilities to travel the world and help people.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Guardian, Rich, Family. Occupation: Marshal

Voice: Tuts and clicks tongue

Attributes [hide]

Gennal Berevan, Male Elf Paladin 9
Medium (4'11") Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 57 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)12 (+1) 8 (-1)13 (+1)
Skills Athletics +5, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Eye agate (15 gp). Moonstone (40 gp). Blue star sapphire (400 gp). Peridot (40 gp). Star rose quartz (40 gp). Moss agate (15 gp). Jade (70 gp). 1 Minor magic item.


Social Check DCs

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