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NPC Generator

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Advanced [show]


Geoffrey Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing colorful clothing, dressed as a Beggar. His black hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is afraid of women and trembles around them

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Beggar.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Persistence. Flaws: Shy, Mundane. Bonds: Job, Rich. Occupation: Beggar

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Geoffrey Berkeley, Male Human Monk 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)16 (+3) 10 (+0)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common, Aquan, Celestial, Terran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 120 gp.


Social Check DCs


Nedda Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across her face, she wears a faded coat and loose pants complete with Stetson hat. She is bald on top and has large blonde tufts of hair around her ears. She tend to wears goggles to shield her eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her childhood dream was to be a Baker, but she was a colossal failure. She tends to her Mortician job now, and dutifully fulfills any obligations she has.

Motivation: Balancing her hectic life and new Mortician responsibilities is difficult.

Ideals: Passionate, Opinionated. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Mortician

Voice: Speaks with lips pursed

Attributes [hide]

Nedda Fatrabbit, Female Halfling Ranger 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)9 (-1) 15 (+2)13 (+1)
Skills Nature +2, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 30000 cp. Bloodstone (30 gp). Moss agate (12 gp). Smoky quartz (30 gp). Deep blue spinel (1200 gp).


Social Check DCs


Diesa Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across her face, she is dressed in an above average manner. Her hair, while still mostly silver, has prominent grey streaks. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a small toy that she constantly fidgets with.

History: Born in a small village she learned the ways of the warrior from her mother. Her childhood dream was to be a Doctor, but she was a colossal failure. She then took over the family business and is one of the better Barkeep for hire.

Motivation: Expand her business; and she is unsatisfied with her job

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Job, Slave. Occupation: Barkeep

Voice: Complex vocabulary, royal

Attributes [hide]

Diesa Ungart, Female Dwarf Expert 2
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)11 (+0) 16 (+3)9 (-1)
Skills Animal Handling +5, Persuasion +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 160 gp. Gold and topaz bottle stopper cork (500 gp). 1 Antitoxin.


Social Check DCs


Tordek Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a small hat to hide his balding. He has gleaming, smiling blue eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Flattery will make him almost putty in your hands.

History: Tordek was born in the south. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc

Ideals: Persistence. Flaws: Selfish. Bonds: Poor, Attractive. Occupation: Bellfounder

Voice: Low and grunting

Attributes [hide]

Tordek Caebrek, Male Dwarf Rogue 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)15 (+2) 10 (+0)9 (-1)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 160 gp. 1 Darkwood Shield.


Social Check DCs


Malquis Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses well, wearing blue shirts, loose pants, and blazers most of the time. She wears her hair in dreadlocks. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born in a small plains village. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting drow, the young Malquis began to lead the lost caravan. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants revenge against drow; and someone believes her a fraud

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Attractive, Nature, Enemies. Occupation: Miner

Voice: Irish accent

Attributes [hide]

Malquis Iranapha, Female Elf Wizard 5
Medium (4'7") Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 6 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)14 (+2) 14 (+2)17 (+3)
Skills Athletics +3, Insight +5
Senses Passive Perception 12
Languages Common, Elven, Ignan, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 100 gp. Coral (160 gp). Star ruby (600 gp). Star rose quartz (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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