Mishann Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She keeps her blue crest in a pixie cut. She wears crescent spectacles with a black brim.
Personality: She is happy with her job as a Crown-heir. She turns her eye from what people do, preferring to live and let live. She is obsessed with a lost civilization.
History: Mishann hails from a village terrorized by goblins. Her homeland was ravaged by war and she spent much of her life rebuilding it. In the meantime she has taken over work as a Crown-heir and occasionally as a mercenary.
Motivation: Revenge.
Flaws: PTSD. Bonds: Job, Adventurer, Enemies. Occupation: Crown-heir
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 17)
Armor Class 10
Hit Points 67 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 11 (+0) | 10 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +10 / 5d4+4, Ranged +6 / 5d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 |
Possessions: 11000 gp. Red garnet (120 gp). Lapis lazuli (9 gp). White opal (1400 gp). Lapis lazuli (9 gp). Bloodstone (20 gp). Aquamarine (800 gp). Jade (120 gp). Lapis lazuli (9 gp). Rhodochrosite (9 gp). Jet (120 gp). Moss agate (9 gp). Zircon (20 gp). Rose (20 gp). Alexandrite (800 gp). Zircon (20 gp). Silver pearl (120 gp). White opal (1400 gp). Chrysoberyl (120 gp). Red spinel (120 gp). Bloodstone (20 gp). Eye agate (9 gp). Bloodstone (20 gp). Black pearl (800 gp). Violet garnet (800 gp). Violet garnet (800 gp). Lapis lazuli (9 gp). Black pearl (800 gp). Deep green spinel (120 gp). Iolite (20 gp). Golden yellow topaz (800 gp). Jet (120 gp).
Drogo Coulson, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his golden hair up in a very large beehive style do. He wears crescent spectacles with a black brim.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Drogo was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Sculptor. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is wracked by social anxiety; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Shy, Fearful. Bonds: Job. Occupation: Sculptor
Voice: Russian accent
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Good (CR 8)
Armor Class 12
Hit Points 51 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1500 gp. 1 Minor magic item.
Tawar Clayden, Female Half-Orc [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a fine chain shirt which she covers with white colored cloaks and clothing. Her golden hair is knotted and matted. She wears round tiny glasses practically rammed into her face.
Personality: This woman loves writing and to teach people writing more than just about anything. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: When she was but 8 years old her parents immigrated from the south. Tawar was born on a far southern mountains where she grew up under the tutelage of her mother, an expert Fisher. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: She wants revenge against dire rats; and many dire rats want her driven away
Ideals: Artistic, Optimist. Bonds: Immigrant, Enemies. Occupation: Fisher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 16)
Armor Class 12
Hit Points 78 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
Possessions: 4000 gp. Fiery yellow corundum (1000 gp). Freshwater pearl (8 gp). Rock crystal (50 gp). Coral (150 gp). Malachite (8 gp). Zircon (50 gp). Golden pearl (150 gp). Golden pearl (150 gp). Rhodochrosite (8 gp). Sard (50 gp). Azurite (8 gp). Lapis lazuli (8 gp). Black star sapphire (1000 gp). Rose (50 gp). Black pearl (300 gp). Deep blue spinel (300 gp). Chrysoberyl (150 gp). Violet garnet (300 gp).
Ulla Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a robe, a symbol of luck around her neck, and a quarterstaff on her belt. Her silver hair is knotted and matted. She is very pretty but has cold, dead eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is a ruthless business woman, a trait she acquired from her father.
History: Born in the west to a Glassblower, Ulla learned a great deal about her father's area of expertise. She worked as a nervous Glassblower and found it very stressful. She now owns her own business.
Motivation: To be a Mercenary again; and she is unsatisfied with her job
Ideals: Fighting, Entrepeneur. Flaws: Disease. Bonds: Attractive, Job. Occupation: Glassblower
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 42 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Fallthra Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. Her blonde hair is cut short. Her amber unseeing eyes seem to look past you.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Courier arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is not mentally stable, and does not behave rationally; and she is greedy
Ideals: Passionate. Flaws: Disease, Insane. Bonds: Adventurer, Rich. Occupation: Courier
Voice: Smooth and feminine
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 7)
Armor Class 12
Hit Points 49 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 8 (-1) | 7 (-2) | 4 (-3) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10000 sp. Aquamarine (1300 gp). Blue sapphire (1300 gp). White opal (1300 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
