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Advanced [show]


Sarah Ashley, Female Human [Permalink]

Personal [hide]

Description: She wears bulky grey painted plate armor. Her red hair is well kept. Her eyes, though not visible through her cowl, are amber.

Personality: While she acts the brute, she is far gentler than she would appear. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Sold as a small child to a wizard, Sarah was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She helped her mother out around the business and became quite the natural. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sarah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wishes to resurrect an old love; and her spouse's relatives view her with great suspicion

Ideals: Fighting. Bonds: In love, Mentor, Job, Family. Occupation: Mercenary

Voice: Russian accent

Attributes [hide]

Sarah Ashley, Female Human Monk 1
Medium (4'9") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)12 (+1) 16 (+3)8 (-1)
Skills Religion +3, Stealth +2
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 1000 cp.


Social Check DCs


Spring Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty pastel coat over it. She has no fur. Her green eyes peer out from beneath her broad pastel hat.

Personality: Eccentric and domineering, Spring will drive conversation. A true patriot, Spring would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion.

Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Military, Adventurer. Occupation: Performer

Voice: Loud with bravado

Attributes [hide]

Spring Grass, Female Tabaxi Aristocrat 18
Medium (5'8") Tabaxi, Lawful Neutral (CR 18)
Armor Class 13
Hit Points 100 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)8 (-1) 9 (-1)7 (-2)
Skills Persuasion +4, Sleight of Hand +9
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3

Possessions: 6000 gp. Rose (40 gp). Obsidian (14 gp). Tourmaline (110 gp). Bloodstone (40 gp). Pink pearl (110 gp). Golden yellow topaz (600 gp). Violet garnet (600 gp). Star rose quartz (40 gp). Coral (110 gp). Sardonyx (40 gp). Brown-green garnet (110 gp). Hematite (14 gp). Chrysoberyl (110 gp). Golden yellow topaz (600 gp). Red-brown spinel (110 gp). Amber (110 gp). Coral (110 gp). Hematite (14 gp). Brown-green garnet (110 gp). Deep blue spinel (600 gp). Blue star sapphire (1300 gp). Hematite (14 gp). Lapis lazuli (14 gp). Silver pearl (110 gp). Lapis lazuli (14 gp). Iolite (40 gp). Bloodstone (40 gp). Amber (110 gp). Deep blue spinel (600 gp). Deep blue spinel (600 gp). Red spinel (110 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Great In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. Her black fur is braided into rings. Her hazel eyes peer out from beneath her top brown hat.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Great lived on a farm with her father, near the main road leading to a nearby town. Her father had invested heavily in several trade routes and wanted her to inherit them. She has since lost track of the people in her past.

Motivation: To reunite with her absent father; and she has money and likes to spend it

Ideals: Disciplined, Optimist. Bonds: Attractive, Family, Rich. Occupation: Priest

Voice: Sensual and smooth

Attributes [hide]

Great In Woods, Female Tabaxi Warlock 2
Medium (6'2") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)13 (+1) 17 (+3)14 (+2)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 300 sp.


Social Check DCs


Hugolina Clare, Female Human [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Barber. She has a moderate pudge and is not very fit. With bright blonde hair. Her violet eyes are slightly larger than normal.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: From birth she was tutored by a cruel and relentless mentor. Her childhood dream was to be a Seamstress, but she was a colossal failure. She inherited the family business which she has now maintained for 7 years.

Motivation: To reunite with her absent mother; and her spouse's relatives view her with great suspicion

Flaws: Shy. Bonds: Attractive, Mentor, Job, Family. Occupation: Barber

Voice: Spits and sputters

Attributes [hide]

Hugolina Clare, Female Human Commoner 10
Medium (5'9") Human, Lawful Good (CR 10)
Armor Class 13
Hit Points 29 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)16 (+3) 16 (+3)15 (+2)
Skills Performance +6, Survival +7
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Auran
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 600 gp. Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A roughly beaten golden orb (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Spear Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He usually wears his pastel robe and has his flail always slung over his shoulder. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has red fur. This copper eyed easterner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Spear lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his son

Ideals: Disciplined, Logical. Bonds: Attractive, Family. Occupation: Gardener

Voice: Hard of hearing, loud

Attributes [hide]

Spear Treat, Male Tabaxi Expert 1
Medium (6'5") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)9 (-1) 10 (+0)12 (+1)
Skills Stealth +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp.


Social Check DCs

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