Skog Carlyle, Male Half-Orc [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He prefers to wear white clothing when he does not wear armor. His tied-back hair is white. He wears an eyepatch.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Skog fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Religious, Adventurer. Occupation: Adventurer
Voice: pre-pubescent
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 12)
Armor Class 11
Hit Points 48 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 9 (-1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
Possessions: 200 pp. Black pearl (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Andry Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She carries a battered glaive and tarnished shortspear as well. She is bald on top and has large red tufts of hair around her ears. This amber eyed northerner is not easily forgotten.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born a particularly ugly child, much to the horror of her parents. She struck it rich when she found rare goods in large quantities. After a long history of fighting, Andry and her spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Shipwright
Voice: Smoker's lung
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 10)
Armor Class 14
Hit Points 53 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 8 (-1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Goblin
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
Possessions: 7000 sp.
Smoking Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his morningstar. He sports a flattop fur cut. His green eyes are slightly larger than normal.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great joy in being the best Bellfounder in town.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He worked as a nervous Bellfounder and found it very stressful. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and sabotage a competitor
Ideals: Joker. Flaws: Disease. Bonds: Job, Rich. Occupation: Bellfounder
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 17)
Armor Class 13
Hit Points 71 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +6
Possessions: 1700 pp. Golden pearl (70 gp). Deep green spinel (70 gp). Carnelian (50 gp). Moss agate (11 gp). Deep green spinel (70 gp). Smoky quartz (50 gp). Fiery yellow corundum (1200 gp). Peridot (50 gp). Banded agate (11 gp). Chrysoberyl (70 gp). Red spinel (70 gp). Jasper (50 gp). Black opal (1200 gp). Brown-green garnet (70 gp). Carnelian (50 gp). Pink pearl (70 gp). Lapis lazuli (11 gp). Violet garnet (600 gp).
Trey Bristol, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a grey top hat and grey clothes and is in decent physical shape. He wears his hair in dreadlocks. His brown eyes lackadaisically let the world flow into them.
Personality: Aggressive, abrasive, and angry, Trey embodies much of what other species detest in the Humans. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: From birth he was tutored by a cruel and relentless mentor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has worked as a Sailor like his mother before him.
Motivation: To be a Locksmith again; and a strong sense of loyalty to gnomish people
Flaws: Antagonistic, Racist. Bonds: Job, Mentor, Family. Occupation: Sailor
Voice: Shortens vowels
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Megren Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She dresses like a well dressed Brewer does. Her crest is cut close to her head. She wears crescent spectacles with a black brim.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Her job bores her to no end. She has decided to make it more interesting.
History: Megren was raised in a hard working conservative environment. She worked as a nervous Brewer and found it very stressful. She has worked as a Brewer like her mother before her.
Motivation: Wants to open a new tavern; and she's looking for her big break
Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Adventurer, Criminal record. Occupation: Brewer
Voice: Stutters
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!