Seven Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man is dressed in earthy colors with a brown and blue handkerchief worn on his right side. His clothes are grease stained in places. His cinnamon fur is slicked back into a classic pompadour. His hazel eyes are slightly larger than normal.
Personality: He is a Ruler first and foremost. He believes firmly that knowledge should be universal. He works hard and plays hard.
History: A powerful wizard made him what he is. There was a wharf not far from home where he often wandered off to fish. He's also a talented Stableman, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and expand his business
Flaws: Hedonist. Bonds: Poor, Immigrant, Job, Mentor, Nature. Occupation: Ruler
Voice: Irish accent
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Infernal, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Rock crystal (30 gp). Obsidian (12 gp). 1 Half-Plate. 1 Half-Plate.
Nalral Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: 4'4" and muscular, this southern man wears a well pressed and immaculate suit (or dress). He wears a Stetson hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a pair of adventurers, Nalral grew up listening to his mother's many stories. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying brother.
Motivation: A need for knowledge about a nearby landmark; and wants to have a good time and be beloved
Ideals: Athletic, Optimist, Gifted. Bonds: Attractive, Adventurer. Occupation: Carpenter
Voice: Posh accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 70 gp.
Brakka Barney, Female Half-Orc [Permalink]
Personal [hide]
Description: She typically wears white cloth garments or leather armor. She has relatively light skin and is very physically imposing due to her abundance of muscles. She wears a wide-brimmed hat to cover her moderate length golden hair. She has a dull look in her gray eyes.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She always tries to repair and not replace. It was this mentality that drove her into the Knight business.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Brilliant and gifted she never wanted to apply herself. She was granted divine powers by her dying brother.
Motivation: Sabotage a competitor; and she is unsatisfied with her job
Ideals: Disciplined, Persistence, Gifted. Bonds: Immigrant, Job. Occupation: Knight
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 16 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 9 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. Bloodstone (70 gp).
Sariel Eathalena, Female Elf [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. Her black hair is singed and shortened. Her amber eyes peer out from beneath her wide-brimmed tan hat.
Personality: Abrasive and pushy, she has a hard time making friends. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: A deep hatred of giants; and many giants want her driven away
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Religious, Enemies. Occupation: Weaver
Voice: Squeaky
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 7000 cp.
Manea Dodge, Female Tiefling [Permalink]
Personal [hide]
Description: 4'7" and muscular, this western woman wears a tight fitting green shirt and pants. Her hair is brown and curly. Her red eyes lackadaisically let the world flow into them.
Personality: Her tongue was cut out and she uses sign language. She is afraid of women and trembles around them
History: Born to a pair of adventurers, Manea grew up listening to her mother's many stories. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. During her travels, Manea and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Manea discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Manea fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She has passion for adventuring and risk; and she's looking for her big break
Ideals: Athletic. Flaws: Disease, Shy. Bonds: Adventurer, Criminal record. Occupation: Fletcher
Voice: Thin and wheezing
Attributes [hide]
Medium (4'7") Tiefling, Lawful Evil (CR 7)
Armor Class 13
Hit Points 16 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 6 (-2) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: Bloodstone (70 gp). Pink pearl (80 gp). Malachite (5 gp).
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