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NPC Generator

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Advanced [show]


Marbas Justice, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is dark red and curly. His silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the recently deceased. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Marbas took refuge in the large cave and found the beat up shield and armor he uses now. Being a Carter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He desires power and/or immortality; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Bonds: Adventurer, Criminal record, Slave, Nature. Occupation: Carter

Voice: Thin and wheezing

Attributes [hide]

Marbas Justice, Male Tiefling Aristocrat 8
Medium (5'1") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)17 (+3) 11 (+0)17 (+3)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Draconic, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Mialee Leeming, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 5'6" and is well dressed, but even with her fine clothing she looks run-down. Her right leg appears badly burned and disfigured. Her long golden hair reaches down to her waist. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She misses her home and complains about the freezing weather, even in summer.

History: Born in a small village she learned the ways of the warrior from her father. A few years later when the east was not economically sound they moved to her current location. She got away from her former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants her found

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Doctor

Voice: Raspy

Attributes [hide]

Mialee Leeming, Female Half-Elf Expert 5
Medium (5'6") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)10 (+0) 13 (+1)14 (+2)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 1 Banded mail. 1 Darkwood Shield. 1 Darkwood Buckler.


Social Check DCs


Drifting Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His fur is cinnamon and curly. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a wizard, Drifting was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Mentor. Occupation: Fortune-teller

Voice: Pronounces O like U

Attributes [hide]

Drifting Peak, Male Tabaxi Ranger 2
Medium (6'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 7 (-2)9 (-1)
Skills Deception +1, Medicine +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 150 gp.


Social Check DCs


Avice Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned female is dressed in a clean yellow cloak covering her clean studded leather. She is tall, broad shouldered and powerfully built. Her golden hair is singed and shortened. Her eyes, though not visible through her cowl, are hazel.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: From birth she was tutored by a cruel and relentless mentor. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Ugly, Shy, Antagonistic. Bonds: Mentor. Occupation: Soapmaker

Voice: Soft and melodious

Attributes [hide]

Avice Firahel, Female Half-Elf Aristocrat 2
Medium (5'6") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)13 (+1) 15 (+2)17 (+3)
Skills Persuasion +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 100 pp. 2 Antitoxin.


Social Check DCs


Odo Mitchell, Male Human [Permalink]

Personal [hide]

Description: He dresses in grey turtlenecks beneath a black coat with pastel slacks. With bright golden hair and a scraggly beard. His hazel eyes lackadaisically let the world flow into them.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Odo hails from a village terrorized by gnolls. His childhood dream was to be a Laborer, but he was a colossal failure. He inherited the family business which he has now maintained for 13 years.

Motivation: Nothing but the best is good enough for him; and further expansion of business

Ideals: Athletic, Philantrophist, Impeccable. Bonds: Enemies, Job. Occupation: Miner

Voice: Tuts and clicks tongue

Attributes [hide]

Odo Mitchell, Male Human Adept 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)12 (+1) 6 (-2)14 (+2)
Skills Animal Handling +0, Athletics +2
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs

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