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Advanced [show]


Orsik Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown coat over a green low-cut shirt, and a top hat upon his head. His hair is cut close to his head. This blue eyed northerner is not easily forgotten.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Orsik was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.

Motivation: To unite with his brother; and he is greedy

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Rich, Family. Occupation: Bricklayer

Voice: Indian accent

Attributes [hide]

Orsik Daerdahk, Male Dwarf Expert 12
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 94 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)10 (+0) 15 (+2)9 (-1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0

Possessions: 300 pp. Brass mug with jade inlays (300 gp). Silver comb with moonstones (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). A miniature golden chest with tiny emeralds lining the top (130 gp).


Social Check DCs


Godfrey Gracey, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is well dressed, but even with his fine clothing he looks run-down. He wears a top hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Detective arts, while his father instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Rich, Adventurer. Occupation: Detective

Voice: Jamaican accent

Attributes [hide]

Godfrey Gracey, Male Human Aristocrat 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)15 (+2) 9 (-1)7 (-2)
Skills Acrobatics +0, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 2800 sp. 8 Acid flasks. 1 Everburning torch.


Social Check DCs


Rimmon Deft, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple tan line shooting up and back down. He has a moderate pudge and is not very fit. His chestnut hair is braided into rings. His silver unseeing eyes seem to look past you.

Personality: A deeply religious man he believes everything happens for a reason. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a Guard, his father struggled to pay the bills. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he has a rivalry with the church that dominates his actions

Flaws: Disease. Bonds: Religious, Poor, In love. Occupation: Ruler

Voice: Italian accent

Attributes [hide]

Rimmon Deft, Male Tiefling Fighter 2
Medium (5'9") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 11 (+0)10 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 310 gp. Silver comb with moonstones (100 gp).


Social Check DCs


Kody Addington, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears silk and lounges about seductively. He sports a flattop hair cut. His eyes, though not visible through his cowl, are amber.

Personality: He dislikes all the random violence that takes place in the north. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in a small village he learned the ways of the warrior from his mother. He has had some formal poetry training, and achieved minor success. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kody fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern.

Ideals: Pacifist, Gifted, Fighting, Artistic. Bonds: Attractive. Occupation: Animal Trainer

Voice: Prounounces S like Z

Attributes [hide]

Kody Addington, Male Human Adept 11
Medium (5'7") Human, True Neutral (CR 11)
Armor Class 13
Hit Points 35 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)13 (+1) 14 (+2)9 (-1)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 2100 gp.


Social Check DCs


Ethereal Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and is pretty ugly. His gray fur has been sun bleached extensively. His yellow eyes dart from person to person to random spaces in the air.

Personality: He is calm most of the time but flees social interaction. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the west to a Sellsword, Ethereal learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ethereal took refuge in the large cave and found the beat up warhammer and armor he uses now. He has set out to sabotage the competition.

Motivation: To prove his worth to the world; and expand his business

Ideals: Opinionated. Flaws: Ugly, Shy, Impulsive. Bonds: Job, Nature. Occupation: Sellsword

Voice: Speaks through clenched teeth

Attributes [hide]

Ethereal Of World, Male Tabaxi Expert 12
Medium (6'2") Tabaxi, Lawful Evil (CR 12)
Armor Class 13
Hit Points 76 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)18 (+4) 14 (+2)15 (+2)
Skills Acrobatics +7, Arcana +8
Senses Passive Perception 12
Languages Common, Celestial, Orc, Giant, Gnome
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +8

Possessions: Aquamarine (800 gp). Rhodochrosite (15 gp). Malachite (15 gp). Star rose quartz (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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