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NPC Generator

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Advanced [show]


Nogu Shelby, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a missing left arm. She very much looks the part of a Guard. Her hair is cut close to her head. She has several tiny emerald earrings on each ear.

Personality: Nogu hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Nogu took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She struck the Guard job and began her own company from there.

Motivation: Expand her business; and money/treasure

Ideals: Artistic, Gifted. Bonds: Job, Rich. Occupation: Guard

Voice: Speaks in third person

Attributes [hide]

Nogu Shelby, Female Half-Orc Paladin 2
Medium (5'6") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)8 (-1) 15 (+2)9 (-1)
Skills Religion +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 40 pp. 1 Backpack.


Social Check DCs


Maynild Cornish, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. Her hair is always cut to a buzz. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is very quiet and rarely speaks above a whisper. She is afraid of women and trembles around them

History: She is the product a well kept family trust fund and as such has never really known need. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and to get a good night's sleep

Ideals: Athletic. Flaws: Insomniac, Shy. Bonds: Rich, Mentor. Occupation: Shepherd

Voice: Complex vocabulary, royal

Attributes [hide]

Maynild Cornish, Female Human Bard 8
Medium (5'10") Human, Neutral Evil (CR 8)
Armor Class 11
Hit Points 66 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)10 (+0) 9 (-1)12 (+1)
Skills Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 800 gp. Silver chalice with lapis lazuli gems (180 gp). Large well-done wool tapestry (200 gp). Golden circlet with four aquamarines (3000 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp).


Social Check DCs


Tarhun Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His crest is greying and his face has many wrinkles. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a ruthless business man, a trait he acquired from his mother.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has set out to sabotage the competition.

Motivation: Marry his brother to traveling adventurers; and wants to raise his children well

Ideals: Entrepeneur. Flaws: Addict. Bonds: Job, Nature, Family. Occupation: Tailor

Voice: Speaks with a cold

Attributes [hide]

Tarhun Akambherylliax, Male Dragonborn Bard 14
Medium (6'2") Dragonborn, Chaotic Good (CR 14)
Armor Class 13
Hit Points 61 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 11 (+0)13 (+1) 14 (+2)11 (+0)
Skills Athletics +9, Perception +7
Senses Passive Perception 17
Languages Common, Dwarven
Attacks Melee +9 / 4d6+4, Ranged +8 / 4d6+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144333

Possessions: 3000 gp. Finely wrought small gold bracelet (40 gp). Large well-done wool tapestry (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Brass mug with jade inlays (400 gp). Jeweled anklet (2000 gp). Fire opal pendant on a fine gold chain (2300 gp). Large well-done wool tapestry (400 gp). Gold dragon comb with red garnet eye (1800 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Large well-done wool tapestry (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). 1 Medium magic item.


Social Check DCs


Nuraval Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many black ritualistic tattoos. He wears grey painted combat armor at almost all times. He wears his hair in dreadlocks. His eyes are likewise amber.

Personality: He is fixated on the number 85. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Nuraval hails from a village terrorized by dire rats. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he's repulsed by the pc

Flaws: Insane, Secretive, Antagonistic. Bonds: Enemies. Occupation: Bather

Voice: Slurs words

Attributes [hide]

Nuraval Battlehammer, Male Dwarf Monk 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)14 (+2) 13 (+1)8 (-1)
Skills Acrobatics +3, Deception +1
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Susannah Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears many layers of old clothing at all times. Her blonde hair is well kept. Her face is covered beneath a completely black helmet.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Gifted from a young age, Susannah studied abroad. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's looking for her big break.

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Performer

Voice: Low and grunting

Attributes [hide]

Susannah Iranapha, Female Half-Elf Bard 1
Medium (5'0") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 3000 cp. Coral (90 gp). 1 Banded mail.


Social Check DCs

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