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NPC Generator

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Advanced [show]


Bertram Mitchell, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is always cut to a buzz. His green eyes dart from person to person.

Personality: Prone to second guessing himself, he comes off as nervous. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: The child of a Bricklayer, who enjoyed hunting, Bertram was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants revenge against illithids; and revenge

Flaws: Shy. Bonds: Attractive, Enemies, Nature. Occupation: Assassin

Voice: Booming voice

Attributes [hide]

Bertram Mitchell, Male Human Fighter 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)9 (-1) 14 (+2)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 40 pp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 8 Acid flasks.


Social Check DCs


Laucian Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: Aggressive, abrasive, and angry, Laucian embodies much of what other species detest in the Elves. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken as a slave by a traveling circus and forced to perform When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To share knowledge with the world; and to reunite with his old friends

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Slave, Adventurer. Occupation: Merchant

Voice: American accent

Attributes [hide]

Laucian Ariessus, Male Elf Sorcerer 3
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 30 pp.


Social Check DCs


Eberk Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses well, typically a more casual-formal manner. He wears his black hair up. His amber eyes lackadaisically let the world flow into them.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Eberk hails from a village terrorized by giants. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and someone believes him a fraud

Ideals: Passionate. Flaws: Antagonistic. Bonds: Attractive, Enemies, Rich. Occupation: Ploughman

Voice: High pitched and raspy

Attributes [hide]

Eberk Aranore, Male Dwarf Barbarian 11
Medium (4'2") Dwarf, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 79 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 10 (+0)15 (+2) 11 (+0)8 (-1)
Skills Insight +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Goblin
Attacks Melee +1 / 3d8-3, Ranged +6 / 3d8+2, Grapple +2

Possessions: Tiger eye turquoise (14 gp). Violet garnet (1600 gp). Rhodochrosite (14 gp). Aquamarine (1600 gp). Chrysoberyl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rosalind Eastoft, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female wears grey painted combat armor at almost all times. She is tall, broad shouldered and powerfully built. Her chestnut hair is matted, messy, and big. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and seeks redemption

Flaws: Ugly, Addict, Antagonistic, Hedonist. Occupation: Body Guard

Voice: Slow speaker

Attributes [hide]

Rosalind Eastoft, Female Human Commoner 1
Medium (4'8") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Athletics +3, Nature +4
Senses Passive Perception 12
Languages Common, Goblin, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4

Possessions: 700 sp. Eye agate (15 gp).


Social Check DCs


Dynamic Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is well dressed, constantly wearing a pastel suit, brown shirt, and green tie. Her lavender fur is still thick. Her green eyes dart from person to person to random spaces in the air.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Flattery will make her almost putty in your hands.

History: Dynamic was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Banker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has worked as a Banker like her mother before her.

Motivation: Meet up once more with her childhood friend; and wants to open a new tavern

Flaws: Antagonistic, Selfish. Bonds: Poor, Job, Adventurer. Occupation: Banker

Voice: Gruff and masculine

Attributes [hide]

Dynamic Wing, Female Tabaxi Rogue 13
Medium (4'11") Tabaxi, Chaotic Good (CR 13)
Armor Class 8
Hit Points 46 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)14 (+2) 15 (+2)9 (-1)
Skills Insight +6
Senses Passive Perception 12
Languages Common, Infernal, Celestial
Attacks Melee +6 / 4d4+2, Ranged +2 / 4d4-2, Grapple +2

Possessions: 2000 gp. Golden circlet with four aquamarines (5000 gp). A delicate silver chain set with a tourmaline (10 gp). Fire opal pendant on a fine gold chain (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Gold dragon comb with red garnet eye (900 gp). Embroidered and bejeweled glove (4000 gp). Brass mug with jade inlays (400 gp). 1 Medium magic item.


Social Check DCs

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