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Advanced [show]


Tippletoe Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is well dressed, but even with her fine clothing she looks run-down. Her hair, while still mostly red, has prominent grey streaks. Her face is scarred and worn.

Personality: She is witty, but her monotone delivery comes off as unnerving She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She is searching for what she claims is her rightful reward.

Motivation: She's looking for her big break; and to reunite with her old friends

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Spy

Voice: Boston accent

Attributes [hide]

Tippletoe Wildwander, Female Gnome Paladin 4
Small (3'1") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)17 (+3) 12 (+1)8 (-1)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Ignan, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Oskar Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'4", this man sports brown clothing, slightly heavier than average wear. He has a very tight haircut. His blue eyes dart from person to person to random spaces in the air.

Personality: This man loves painting and to teach people painting more than just about anything. Oskar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born in the south, but his parents moved at a very young age to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their daughter. He worked as a Farmer, and he later adopted a second daughter.

Motivation: He is terrified, and will act out of fear; and wants to raise his children well

Ideals: Artistic, Fighting. Flaws: Fearful. Bonds: Family, Immigrant. Occupation: Farmer

Voice: Mousy voice

Attributes [hide]

Oskar Glanhig, Male Dwarf Commoner 12
Medium (4'4") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 41 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 6 (-2)10 (+0)
Skills Nature +5, Religion +5
Senses Passive Perception 8
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 2000 gp. Banded agate (12 gp). Blue star sapphire (1300 gp).


Social Check DCs


Sybil Davenport, Female Human [Permalink]

Personal [hide]

Description: She wears suspenders and grey workpants. Her shirt is yellow, and she wears a heavy grey leather apron most of the time. She is bristling with hidden weapons, mostly falchions and pickaxes. Her blonde hair is greasy and uncared for. Her otherwise smooth face is marked with small tiny scars.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Flattery will make her almost putty in your hands.

History: She was born in a small desert village. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture

Ideals: Justice. Flaws: Ugly, Selfish. Bonds: Criminal record, Nature. Occupation: Miner

Voice: Deep voice with rolling R's

Attributes [hide]

Sybil Davenport, Female Human Aristocrat 1
Medium (4'7") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)13 (+1) 10 (+0)7 (-2)
Skills Deception +0, Investigation +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp.


Social Check DCs


Vanuath Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has moderate length auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is obsessed with finding treasure.

History: He was raised by priests from a young age. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Bonds: Poor, Attractive, Adventurer, Religious, Mentor. Occupation: Hunter

Voice: Soothing and warm

Attributes [hide]

Vanuath Xistsrith, Male Elf Wizard 3
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)14 (+2) 13 (+1)9 (-1)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Orc, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Robert Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears baggy violet pantaloons and a red scarf. He has a moderate pudge and is not very fit. He has dyed his greying black hair a little too much giving a sharp black color. He tend to wears goggles to shield his eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. The war was a terrible time for him, and Robert does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels kind of lost in life; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic, Depressed. Bonds: Military, Poor. Occupation: Armorer

Voice: Slow speaker

Attributes [hide]

Robert Sherman, Male Half-Elf Warlock 11
Medium (4'11") Half-Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 73 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 16 (+3)10 (+0)
Skills Nature +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven, Celestial, Draconic
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 500 gp. Eye agate (16 gp). Carnelian (70 gp). Star rose quartz (70 gp). Jet (130 gp). Azurite (16 gp). Star ruby (800 gp). Chalcedony (70 gp). Eye agate (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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