Vani Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is well dressed, but even with her fine clothing she looks run-down. Her chestnut hair is still thick. Her green eyes dart from person to person.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. A true patriot, Vani would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born in the north her family was never financially stable. She was an athlete and attended two major summer competitions. She never won. She was granted psionic powers by her dying sister.
Motivation: She seems to be bored by most things; and wants to have a good time and be beloved
Ideals: Optimist, Athletic. Bonds: Attractive, Military, Poor. Occupation: Navigator
Voice: Eastern European accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 7 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 40 gp. Golden yellow topaz (300 gp).
Jane Vance, Female Human [Permalink]
Personal [hide]
Description: She wears a brown deerstalker hat and brown clothes. She has a moderate pudge and is not very fit. Her hair is cut close to her head. She has a dull look in her amber eyes.
Personality: She snorts whenever she laughs or is feeling confident. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She got into the Bowyer business at a young age. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She tends to her Bowyer job now, and dutifully fulfills any obligations she has.
Motivation: Sabotage a competitor; and expand her business
Flaws: Secretive, PTSD. Bonds: Job. Occupation: Bowyer
Voice: Slurs words
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 10)
Armor Class 8
Hit Points 28 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 9 (-1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +2 / 3d6-2, Grapple +4
Possessions: 1100 gp. Bloodstone (50 gp). Red spinel (160 gp). Deep blue spinel (900 gp). Jade (160 gp). Aquamarine (900 gp). Chrysoprase (50 gp). Eye agate (7 gp). Violet garnet (900 gp).
Eberk Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'4" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a large brown jacket. He has a small bristly mustache and wavy silver hair. He has a tattooed face.
Personality: Stoic and calm, he prefers to meditate than take action. Further he is a bit of a stoner and is frequently out of it.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has since lost track of the people in his past.
Motivation: Wants a kiss; and wants his loneliness to end
Ideals: Disciplined. Flaws: Addict. Bonds: Religious, Family, Has a crush. Occupation: Unemployed
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: Azurite (5 gp).
Watson Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing a long, red, dusty cloak, and a wedding ring on his left hand. His red hair is unkempt and raggedy. He wears large thick round spectacles.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born in the south, but his parents moved at a very young age to the north. While studying, he fell in love. They married and had a daughter. He moves from town to town, unable to find a place to settle.
Motivation: Wishes to resurrect an old love; and seeks redemption
Flaws: Ugly, Cynical, Hedonist. Bonds: In love, Poor, Immigrant. Occupation: Adventurer
Voice: Middle-eastern accent
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 9 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
Possessions: 700 gp. 1 Minor magic item.
Trail Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears rags and sports a simple walking cane. Beneath his clothing is a huge mess of scar tissue. His brown fur is lengthy. He wears an eyepatch.
Personality: A skeptical and narcissistic man, Trail's first love is himself. His second love is also himself. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Trail was born in the east. At a young age he loved to build and create. Through the years after Trail was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Trail's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Slave. Occupation: Cook
Voice: Stutters
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!