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NPC Generator

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Advanced [show]


Dayereth Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with violet lining and desert motifs. He is physically well-built. He has wavy silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Bricklayer soon after.

Motivation: He is terrified, and will act out of fear; and he is unsatisfied with his job

Ideals: Joker. Flaws: Insomniac, Fearful. Bonds: Poor, Job. Occupation: Bricklayer

Voice: Russian accent

Attributes [hide]

Dayereth Netyoive, Male Half-Elf Monk 3
Medium (5'10") Half-Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)16 (+3) 9 (-1)15 (+2)
Skills Animal Handling +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven, Draconic, Halfling, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1200 sp.


Social Check DCs


Manfred Stafford, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses like a well dressed Map Maker does. He has no hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and wants to raise his children well

Flaws: Ugly, Antagonistic. Bonds: Job, Family, Poor. Occupation: Map Maker

Voice: Eastern European accent

Attributes [hide]

Manfred Stafford, Male Human Fighter 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 18 (+4)10 (+0) 8 (-1)11 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 70 gp.


Social Check DCs


Ugol Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears skinny pants and wears a white and grey robe with the hood down. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his gray eyes.

Personality: He is a Animal Trainer first and foremost. He believes firmly that knowledge should be universal. He is obsessed with his god.

History: Born to a Beggar, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He used his abilities to travel the world and help people.

Motivation: To settle down with his crush; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Bonds: Job, Religious, Poor, Has a crush. Occupation: Animal Trainer

Voice: Russian accent

Attributes [hide]

Ugol Dumph, Male Half-Orc Warrior 13
Medium (6'9") Half-Orc, Neutral Good (CR 13)
Armor Class 9
Hit Points 102 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)12 (+1) 16 (+3)10 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +7 / 4d4+3, Ranged +3 / 4d4-1, Grapple +3

Possessions: 1000 gp. Deep green spinel (50 gp). Tiger eye turquoise (5 gp). Tiger eye turquoise (5 gp). Silver pearl (50 gp). Obsidian (5 gp). Alexandrite (1100 gp). Golden yellow topaz (1100 gp). Blue quartz (5 gp). Tourmaline (50 gp). Coral (50 gp). Alexandrite (1100 gp).


Social Check DCs


Myria Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She keeps her white hair in a pixie cut. She tend to wears goggles to shield her eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Born to a pair of adventurers, Myria grew up listening to her mother's many stories. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and doesn't want to be a sage and was forced into it by her family

Ideals: Joker. Bonds: Poor, Family, Adventurer. Occupation: Sage

Voice: Speaks with squeezed throat

Attributes [hide]

Myria Kettlewhistle, Female Halfling Bard 1
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 4 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 7 (-2)12 (+1) 14 (+2)9 (-1)
Skills Religion +3, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 2000 cp.


Social Check DCs


Thomas Hayley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a worn and beaten armor. His hair is white and curly. His eyes are likewise violet.

Personality: A skeptical and narcissistic man, Thomas's first love is himself. His second love is also himself. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miner arts, while his father instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He has achieved small success as a Miner.

Motivation: Doesn't want to be a Miner and was forced into it by his family; and he has passion for adventuring and risk

Ideals: Impeccable. Bonds: Rich, Adventurer, Job, Family. Occupation: Miner

Voice: Excited and jittery

Attributes [hide]

Thomas Hayley, Male Human Ranger 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)7 (-2) 14 (+2)12 (+1)
Skills Arcana +0, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 pp. Sardonyx (20 gp).


Social Check DCs

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