Alex Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'0". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and his gloved hand is found clutching a quarterstaff. He wears a broad hat to cover his moderate length chestnut hair. His hazel eyes are slightly larger than normal.
Personality: Calm and collected, he is a well trained Locksmith. He believes the world needs to unite to get rid of giants once and for all.
History: Alex hails from a village terrorized by giants. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to giants.
Motivation: His relatives are trying to arrange a marriage; and he's looking for his big break
Bonds: Adventurer, Job, Enemies, Family. Occupation: Locksmith
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 16 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Sylvan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Miles Compton, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His tied-back hair is auburn. His fair skin shows little sign of his aristocratic breeding.
Personality: A skeptical and narcissistic man, Miles's first love is himself. His second love is also himself. Energy wise he seems alert and responsive.
History: He was born several months after his mother was called into army service. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable, Professionalism. Bonds: Attractive, Military, Immigrant. Occupation: Fisher
Voice: Nasally tone
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 6 (-2) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 700 sp.
Kriv Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears professional attire, and he perpetually has his sai ready. His crest is green and very short. He has a dull look in his gold eyes.
Personality: He is very quiet and rarely speaks above a whisper. He is frequently practicing swordplay.
History: Born to a Servant, his mother struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Military, Poor. Occupation: Marshal
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 7)
Armor Class 10
Hit Points 28 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 7 (-2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 800 gp. Black star sapphire (900 gp). Banded agate (12 gp). 1 Minor magic item. 1 Minor magic item.
Fenriz Shame, Male Tiefling [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his white hair in a flapper bob. His half smiles and black eyes are beguiling and draw you in.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is an amazing painter.
History: Fenriz was born with his mother's beautiful face. He moved from fad to fad and when he turned 15 he discovered poetry. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He seems to be bored by most things; and he seems to be bored by most things
Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Doctor
Voice: Spits words with contempt
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 15)
Armor Class 12
Hit Points 118 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 1 |
Possessions: 1000 gp. Old masterpiece painting (900 gp). Silver comb with moonstones (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold dragon comb with red garnet eye (600 gp). Brass mug with jade inlays (500 gp). Silver comb with moonstones (900 gp). Gold and ruby ring (10000 gp). Embroidered and bejeweled glove (4000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). A roughly beaten golden orb (170 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Embroidered and bejeweled glove (4000 gp). Gold and topaz bottle stopper cork (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bree Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white tunic with black highlights, and long grey pants that bunch up around her shoes. She is bristling with hidden weapons, mostly crossbows and shields. Her hair is chestnut, silky, and of moderate length. Her fierce hazel eyes like to dwell on things.
Personality: She is almost excessively polite to everyone, even when angry. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: She wants revenge against gnolls; and she has comitted a past crime that haunts her to this day
Flaws: Shy. Bonds: Criminal record, Attractive, Enemies, Religious, Adventurer. Occupation: Sellsword
Voice: Thin and wheezing
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
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