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Advanced [show]


Kipper Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing colorful clothing, dressed as a Barkeep. His white hair is lengthy and is close to two feet long. His gray eyes lackadaisically let the world flow into them.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He uses divination through singing.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He's also a talented Farmer, but doesn't like to broadcast it.

Motivation: Seeks redemption; and doesn't want to be a barkeep and was forced into it by his family

Ideals: Opinionated, Gifted. Bonds: Criminal record, Job, Family. Occupation: Barkeep

Voice: Spanish accent

Attributes [hide]

Kipper Nopenstallen, Male Gnome Rogue 2
Small (3'8") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Terran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Vondal Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is black, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To share knowledge with the world; and to prove his worth to the world

Ideals: Logical. Flaws: Selfish, Impulsive. Bonds: Poor, Attractive. Occupation: Spy

Voice: Breathy voice

Attributes [hide]

Vondal Gorunn, Male Dwarf Cleric 12
Medium (3'11") Dwarf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 126 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 20 (+5)11 (+0) 13 (+1)15 (+2)
Skills Athletics +7, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: Sard (20 gp). Peridot (20 gp). Aquamarine (700 gp). Jasper (20 gp).


Social Check DCs


Heather Coulson, Female Half-Elf [Permalink]

Personal [hide]

Description: She is dressed in a clean yellow cloak covering her clean studded leather. She is portly but not overly obese. She has styled her brown hair well, parting it to the right. She has green eyes and a yellow hat with a brown feather.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She dropped out of school before completing her studies. She moves from town to town, unable to find a place to settle.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Ideals: Gifted, Logical. Bonds: Attractive, Immigrant, Adventurer. Occupation: Priest

Voice: Low range voice

Attributes [hide]

Heather Coulson, Female Half-Elf Monk 2
Medium (4'8") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)14 (+2) 10 (+0)13 (+1)
Skills Deception +3, History +4
Senses Passive Perception 10
Languages Common, Elven, Goblin, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Crampernap Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has no hair. He wears a mask on his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He invites people to come help in his community garden.

History: He got into the Bellfounder business at a young age. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He inherited the family business which he has now maintained for 8 years.

Motivation: Wants to open a new tavern; and he wants revenge against giants

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Enemies. Occupation: Bellfounder

Voice: Complex vocabulary, royal

Attributes [hide]

Crampernap Fabblestabble, Male Gnome Rogue 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Elven, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Red-brown spinel (80 gp). Alexandrite (400 gp). Tourmaline (80 gp). Deep green spinel (80 gp). 1 Minor magic item.


Social Check DCs


Xanaphia Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She likes to wear ponchos typically of a light tan in addition to tight pants. Her white hair is braided into rings. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born in the north to a Sellsword, Xanaphia learned a great deal about her father's area of expertise. She was an athlete and attended two major summer competitions. She never won. She has set out to sabotage the competition.

Motivation: Marry her brother to traveling adventurers; and she is unsatisfied with her job

Ideals: Optimist, Athletic. Flaws: Insane, Impulsive. Bonds: Job, Family. Occupation: Sellsword

Voice: Shortens vowels

Attributes [hide]

Xanaphia Ilphelkiir, Female Elf Fighter 3
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)17 (+3) 16 (+3)15 (+2)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Elven, Halfling, Druidic, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs

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