Alex Carlton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears just a brown suit. He keeps his silver hair in a pixie cut. His fierce gray eyes like to dwell on things.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His mother raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends.
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Adventurer, Nature. Occupation: Hunter
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Goblin, Terran, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Smoky quartz (80 gp).
Holg Ridley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and blue, and wears rings and necklaces with large, colorful gems. He wears his white hair down. He wears large thick round spectacles.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. The war was a terrible time for him, and Holg does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to a criminal king-pin and mafia family His father had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.
Motivation: He has money and likes to spend it.
Ideals: Joker. Flaws: Depressed, Addict. Bonds: Rich, Military, Criminal record. Occupation: Ruler
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Evil (CR 2)
Armor Class 8
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 16 (+3) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 360 gp. Solid gold idol (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp).
Alvyn Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man wears a blue shirt with thin yellow vertical stripes and green pants. His hair is short and silver. His eyes are green and beady.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Alvyn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Alvyn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he desires power and/or immortality
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Painter
Voice: Draws out vowels
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 12)
Armor Class 12
Hit Points 63 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Dwarven, Ignan
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 1000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Solid gold idol (200 gp). A silver and pearl hairclip (20 gp). Solid gold idol (200 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lezre Moreno, Female Half-Orc [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. She carries a battered greatsword and tarnished ceremonial dagger as well. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her half smiles and violet eyes are beguiling and draw you in.
Personality: She snorts whenever she laughs or is feeling confident. As long as the job gets done she does not care how it got done.
History: She was born to a criminal king-pin and mafia family Over the years she perfected her riding and shooting skills. She has recently gotten a pet goose that steals things from people.
Motivation: She feels kind of lost in life; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Fighting, Professionalism. Flaws: Depressed. Bonds: Attractive, Criminal record, Nature. Occupation: Miller
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 2)
Armor Class 8
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 240 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp).
Warryn Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. His chestnut hair is matted, messy, and big. This amber eyed westerner is not easily forgotten.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He plays an instrument quite well.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. He now mingles about in high society.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Artistic, Logical. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Baker
Voice: Pronounces O like U
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 5)
Armor Class 12
Hit Points 21 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Goblin, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: Chrysoberyl (160 gp). Lapis lazuli (14 gp). Alexandrite (1100 gp). Lapis lazuli (14 gp).
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Their contribution stands as a beacon of hope for all adventurers!