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Umpen Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'4" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is long and black with streaks of red, and is pulled back with small blue clips. His beard is red, braided, and well cared for. He wears an eyepatch.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is harsh and unforgiving.

History: He got into the Servant business at a young age. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Umpen took refuge in the large cave and found the beat up mace and armor he uses now. After a long history of fighting, Umpen and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Nature. Occupation: Servant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Umpen Wildwander, Male Gnome Warrior 11
Small (3'4") Gnome, Neutral Good (CR 11)
Armor Class 12
Hit Points 90 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)13 (+1) 12 (+1)18 (+4)
Skills Deception +8, Performance +8
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 90 pp. Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Burto Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his dagger ready. He has moderate length auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Burto lived on a farm with his father, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Fighting. Flaws: Cynical, Racist. Bonds: Religious, Family. Occupation: Apothecary

Voice: Sensual and smooth

Attributes [hide]

Burto Strongbones, Male Halfling Commoner 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 23 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)9 (-1) 12 (+1)16 (+3)
Skills Acrobatics +5, Investigation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: Smoky quartz (60 gp).


Social Check DCs


Fulbar Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is cut jaggedly and amateurishly. His ears are large.

Personality: He is calm most of the time but flees social interaction. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love.

Flaws: Ugly, Shy, Disease, Insomniac. Bonds: Rich, In love. Occupation: Server

Voice: Soft and mumbly

Attributes [hide]

Fulbar Appleblossom, Male Halfling Barbarian 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)13 (+1) 13 (+1)7 (-2)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Blorg Yardley, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts. His skin is fair and his fingers are delicate and long. With a patchy blonde beard and wild blonde hair. He wears round tiny glasses practically rammed into his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a ruthless business man, a trait he acquired from his father.

History: His mother raised him in a mountain cabin. Blorg liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Blorg fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To find somewhere to settle down; and he's repulsed by the pc

Ideals: Entrepeneur, Fighting. Flaws: Antagonistic, Mundane. Bonds: Nature. Occupation: Gardener

Voice: Uses lots of figures of speech

Attributes [hide]

Blorg Yardley, Male Half-Orc Commoner 1
Medium (6'7") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)10 (+0) 14 (+2)14 (+2)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Violet garnet (300 gp).


Social Check DCs


Mindartis Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: A 5'0" western man, he wears a blue vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his blue boots flare out at the collars. He wears his auburn hair up in a very large beehive style do. His gray eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He takes great joy in being the best Navigator in town.

History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's also a talented Merchant, but doesn't like to broadcast it.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he loathes his own lifestyle

Flaws: Depressed, Ugly. Bonds: Job, Rich, Criminal record. Occupation: Navigator

Voice: Deep voice with rolling R's

Attributes [hide]

Mindartis Dalanthan, Male Elf Warrior 10
Medium (5'0") Elf, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 52 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)12 (+1) 11 (+0)11 (+0)
Skills Performance +4, Survival +4
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 600 gp. Blue quartz (12 gp). Golden yellow topaz (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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